Author Topic: Campaign #1 - Somewhere on the Sword Coast  (Read 3922517 times)

Re: Campaign #1 - Somewhere on the Sword Coast
« Reply #1125 on: March 26, 2026, 03:20:12 pm »
[Round 2]

Cat storms to Ashley's body and attacks the 3 zombies with a sweep of her Greatsword. She also gives Alice temp HP. [2d6=4 THP]

[HIT vs AC12 1d20+5+2+1+2d4-2=31,18,23][DMG 2d6+5+1+2RAGE=(15,13,17)]

Cat's strikes are true and powerful, nearly taking them out in one sweep, however they stubbornly if barely remain on their feet.

Yulya can sense a large amount of energy expended and Ashley's corpse begins to glow in a sickly green light; however, nothing happens.

A confused or frustrated voice is heard, Yulya tries to pinpoint the location and it seems to be coming from the West. A constructed passage leads west from the chamber, fully lined in a dark green stone, but the 5x10ft hall is completely dark. She can tell the sound isn't coming clearly from the hall itself, it could be either besides that hall in any of the myriad tunnels or an offshoot of that hall. Cat does not respond to her request to pinpoint the source.   

Yulya's calls to the goddesses accomplish nothing at the moment, whatever mechanism (hidden) reanimates Ashley's corpse is beyond her.

Alice flanks Zombie3 and attacks with her spear.

[HIT vs AC12 1d20+2+3=(21,14)][DMG 1d8+3=6]

Zombie3 is skewered and falls to its injuries. It cannot be reanimated.

Olga and Nixie both attempt to pounce with flanking on Ghoul2.

[HIT CLAW vs AC16 1d20+5+1d4=(20,14), GRAPPLE vs DC13 1d20+3=21, CON vs DC15 1d20+1=19][DMG 2d4+3=8]

[HIT CLAW vs AC16 1d20+5+1d4=(11,18), GRAPPLE vs DC13 1d20+3=11, HIT BITE vs AC16 1d20+5=(9,28), CON vs DC15 1d20+1=18,CM][DMG 2d4+3+2d4+3+2=14]

Nixie manages to send him prone once again and grapples him, both get a hit in and Nixie's bite is almost enough to send it to sleep, but not quite.

Yulya answers with toll the Dead on ghoul2 in hopes that she can keep it down.

[WIS vs DC15 1d20+3=22]

Disappointingly, he is able to save vs her damage.

Ghoul2 attempts to get Nixie off him. [DEX vs DC13 1d20+3=20] He is successful and gets to his feet, then attacks Nixie.

[HIT vs AC13 1d20+7=12]

His attempt to bite couldn't quite get through her tough, metal infused hide. Nixie has become slightly tougher over time.

Ghoul1 approaches, flanks and attacks Cat along with the remaining two zombies.

[HIT vs AC16 1d20+7[A]=(22,25),(18,18) 1d20+3[A]=(CR,15),(22,18)][DMG 2d10+10 bite=22, 2d8+8=13 claw, 2x1d6+1=6 punch, 1d6+1=5 punch=46/2=23]

Cat is attacked mercilessly again, sustaining 23 damage in total leaving her with only 8HP!
 


The situation looks bleak but they are slowly being whittled down.

[Make your moves]
« Last Edit: Yesterday at 08:49:07 pm by Joy »

Re: Campaign #1 - Somewhere on the Sword Coast
« Reply #1126 on: Yesterday at 06:21:27 am »
Though heavily injured, Cat continues to attack the foes surrounding her with another sweep of her Greatsword.
Nyaa get away from Ashley Nya!


Re: Campaign #1 - Somewhere on the Sword Coast
« Reply #1127 on: Yesterday at 11:54:30 am »
A confused or frustrated voice is heard, Yulya tries to pinpoint the location and it seems to be coming from the West. A constructed passage leads west from the chamber, fully lined in a dark green stone, but the 5x10ft hall is completely dark. She can tell the sound isn't coming clearly from the hall itself, it could be either besides that hall in any of the myriad tunnels or an offshoot of that hall.
Yulya notes the unsuccessful attempt of turning Ashley into an undead
You will not succeed here. We know where you are and we are coming for you!

Cats massive injuries also have not escaped Yulya. Something needs to be done. Before Cat an strike the zombies Yulya flies up to Ashley and utilizes Channel Divinity - Balm of Peace
She touches both Alice Ashley and Cat. She nimbly moves between the zombies radiating her healing energy on both friend and foe - except for the ghouls. The cats also get a healing before Yulya retreats again (see map in meta)


« Last Edit: Yesterday at 12:34:18 pm by Yulya »

Re: Campaign #1 - Somewhere on the Sword Coast
« Reply #1128 on: Yesterday at 08:10:20 pm »
Alice waits until the zombies are (hopefully) taken out by Yulya and Cat before launching her attack on ghoul #1
Obviously if zombies are still there she will attack those first. Alice passes N of Cat and to the position of zombie #1. From there she expends 1 Ki point for Flurry of Blows and attacks the ghoul with her spear 2-handed and 2 unarmed attacks. With her Crusher feat she finally pushes him 5ft S into the discharges of the throne. Should the ghoul be killed before the final attack, Alice will move on to ghoul #2 and attack it. But the Crusher movement will be spent on ghoul #1 in any case.

Wake up Ashley, I mean Mecha Goddess! You're missing the big showdown! You can be dead later when we're done here!


Re: Campaign #1 - Somewhere on the Sword Coast
« Reply #1129 on: Yesterday at 09:37:28 pm »
[Round 3]

Cat continues to attack the foes surrounding her with another sweep of her Greatsword. Her THP goes to Yulya. [2d6=10]

[HIT vs AC16,AC12,AC12 1d20+5+2+1+2d4-2=18,15,24][DMG 2d6+5+1+2RAGE=(17,16,16)]

Again with a masterful sweep, Cat slices the zombies in twain and Ghoul 1 is struck again but shrugs it off.

Olga pounces with advantage.

[HIT CLAW vs AC16 1d20+5+1d4=(19,26), GRAPPLE vs DC13 1d20+3=11, HIT BITE vs AC16 1d20+5=(23,16), CON vs DC15 1d20+1=14,7][DMG 2d4+3+2+2d4+3+2=16]

Olga manages to take down the ghoul.

Nixie remembers the dead rising from the grave and uses her turn to rip the head off this ghoul. [LUCK 1d20=2] Sadly she's horribly mangled the ears in the process.



Yulya uses balm of peace and flies around touching everyone she wants to heal.

[2d6+5=13,11]

Alice and Cat are healed for 13 and 11 respectfully, but when she touches Ashley, all she feels is death. It has no effect. Alice is fully healed, Cat has 19HP.

"Wake up Ashley, I mean Mecha Goddess! You're missing the big showdown! You can be dead later when we're done here."

Alice is prepared to attack but she becomes overwhelmed with a familiar feeling, something or someone held her back and she knows who, the Mechatherial goddess' presence is thick in the air and she becomes momentarily dazed.

The remaining Ghoul guards against flanking by standing close to the arcs and attacks Cat.

[HIT vs AC16 1d20+7,+2=19,CM][DMG 2d10+10=14/2=7][FORT vs DC15 1d20+8+1d4=16]

Cat takes only 7 damage but she feels a poison of sorts from her injury, luckily she resists the numbing effect and is unaffected.

The voice booms through the chamber, "It appears you've managed to snatch victory from the jaws of defeat! Well in that case, I'll take my prize and bid you Adieu."

Though you can't see anything, you're sure the voice came from the tunnel to the west. A few moments later Yulya hears the verbal incantation of dispel magic, but it seems to have failed.

"It seems I've misjudged you."



The ghoul's eyes glaze over and he stands motionless. Off-guard, it is momentarily incapable of opportunity attacks.

"I'll give you one chance to negotiate, lower this barrier and I'll release the throne and command the ghoul to disengage. You can have the girl and be on your way and I with what's mine. No, in fact I'll do one better, as a show of good will, I am releasing the throne pending your decision."

The arcs reduce to a hum, barely able to reach 5ft from the throne.

Alice regains her senses and could still attack the Ghoul as she intended but the situation feels differently. Ashley's corpse is still motionless but she has insight now that she could take advantage of if she chooses. With the ghoul momentarily off-guard, she has a chance to change her move. She could now flank the ghoul and hit it with a lower AC or do something else, even maybe something heroic?

[Interactions Required. Alice still has a full move to make given the new information. Perhaps someone can become a hero this day.]

« Last Edit: Yesterday at 09:42:44 pm by Joy »