Author Topic: D&D Meta Thread  (Read 611 times)

D&D Meta Thread
« on: January 12, 2025, 06:39:56 AM »
Alright!
No more time to waste, back to D&D discussions!

Re: D&D Meta Thread
« Reply #1 on: January 12, 2025, 03:11:36 PM »
lmao perfectwe are all on board lets go



Re: D&D Meta Thread
« Reply #2 on: January 12, 2025, 03:16:08 PM »
>Yulya steadfastly refuses to take action against humans.
Who knows if they are really bandits do they have labels? Maybe they are birdwatchers?

Would they even have been in reach of SACRED FLAME? Maybe after movement?

I do not like how far spread out we are. If reinforcements come Ashley and me are in a bad situation. We should move W. But if more bandits are hiding they must be W otherwise I would have detected them last turn.

Re: D&D Meta Thread [JOY]
« Reply #3 on: January 12, 2025, 08:58:08 PM »
I am still considering the situation with this board, give me a couple days of my system posting, I have given up on our last server, if it comes back, we'll go back I suppose. So any work done here needs to be documented there, in the main thread anyway. I'm still thinking.

I'll make a new main thread here soon though, enjoy a break and look forward to leveling, work on your character sheets, see what level 3 will do for you, and we'll be on our way. The encounter with the bandits isn't necessarily over yet, they're all still alive at least even if they're near death and unconscious. If you're so concerned with who they are, perhaps you could stabilize them and interrogate them. Yes, there's always a risk that they were a surprise party waiting to celebrate the trader's birthday.

Re: D&D Meta Thread
« Reply #4 on: January 13, 2025, 11:40:02 AM »
Yeah that's how we do it!

In the mean time - you can change you name and create linked subaccounts here like Kashtan did!

Profile->Account Settings
In the field Name you can enter what will be displayed as your forum name. You still have to login as Aleshe though.
Never change your email though because email validation doesn't work and you'll be locked out forever. Probably.

The forum cannot resize pictures so pls do not post huge ones! If you can't resoize them I will modify sour post. And keep in mind the forum also doesn't strip metadata if you post photos.

Re: D&D Meta Thread [JOY]
« Reply #5 on: Yesterday at 04:32:37 PM »
there's always a risk that they were a surprise party waiting to celebrate the trader's birthday.
lolYulya is still worried about reinforcements. Alices suicide attack wasnt smart but no idea what to do better except not doing a barbarian style attack at all. we need to coordinate better

TESTING [Joy the DM]
« Reply #6 on: Yesterday at 09:33:17 PM »
Just trying some things to see how hard this will be.


Re: D&D Meta Thread
« Reply #7 on: Today at 05:58:01 AM »
Only problem I see is posting large maps. Maybe you can upload them somewhere and just post the link?

If I remember correctly, Yulya searched the area. At what range could she detect enemies?
If they could hear us, this means we should be able to spot them as well once they make a move, right?

Cat thinks we should take them all hostage for now and see if reinforcements come. So Cat will move  toward the bandits, she#s got the rope.
« Last Edit: Today at 06:14:11 AM by Τamamo »

Re: D&D Meta Thread
« Reply #8 on: Today at 11:12:03 AM »
Not bad!
I'm not sure what we do with them afterwards and I don't like killing defenseless captives but for now let's rope them up. Is any of them on the verge of dying so I have to use my healer's kit?

Re: D&D Meta Thread [Joy]
« Reply #9 on: Today at 12:18:55 PM »
If I can just use it for searching old posts, that's enough. This site seems acceptable though it times out quickly so I need to type it in notepad and paste it in. Otherwise I think it works ok. I do miss the tags to posts.

In the main thread there was a lot of errors as a result of the post timing out  I wasted some time trying to post before it timed out. I think I fixed it now. Posting on the phone is also a horrible experience so you may have slightly slower service.
« Last Edit: Today at 12:34:34 PM by Aleshe »

Re: D&D Meta Thread
« Reply #10 on: Today at 02:17:53 PM »
Do not login via the fields in the upper right corner!
Klick Login in the menu instead, then check the Always stay logged in box. This prevents timeouts.