Author Topic: D&D Meta Thread  (Read 22108 times)

Re: D&D Meta Thread [Joy the DM]
« Reply #315 on: March 26, 2025, 04:50:10 PM »
I don't see a problem


Re: D&D Meta Thread [Ashley]
« Reply #316 on: March 26, 2025, 04:58:39 PM »
I just want to be clear, we're waiting for Cat as usual

Re: D&D Meta Thread
« Reply #317 on: March 26, 2025, 06:03:06 PM »

Re: D&D Meta Thread
« Reply #318 on: March 26, 2025, 10:16:48 PM »
We're here!
I keep falling asleep before posting. Some family problems lately, had other priorities. Things should be better now.

Re: D&D Meta Thread
« Reply #319 on: March 27, 2025, 02:40:37 PM »
Quote
Funds remaining:
10cp
11sp
90gp
8pp
I cannot believe our numbers agree for once - and this after Alice handled the sales and purchases in our excel sheet. It is a miracle!

Re: D&D Meta Thread [Joy the DM]
« Reply #320 on: March 27, 2025, 02:54:16 PM »
I figured if I put the amount up at every transaction then it might sync for once. Mission accomplished.

Re: D&D Meta Thread [Ashley]
« Reply #321 on: March 27, 2025, 07:37:18 PM »

Re: D&D Meta Thread
« Reply #322 on: March 28, 2025, 05:24:30 AM »


I do what I can

Re: D&D Meta Thread
« Reply #323 on: March 28, 2025, 04:57:47 PM »
Yulya paying 4sp for the room for 2 nigts has already been accounted for. Don't subtract it in the excel sheet again!

So I think Cat and me will cook now, throw us out when you need the kitchen!

Re: D&D Meta Thread [Joy the DM]
« Reply #324 on: March 28, 2025, 05:11:24 PM »
This is the sword Coast, you pay after services are rendered, no tips are accepted. I think Bear told you that time he accidently paid up front and they took the money as a tip and wouldn't give it back.

Re: D&D Meta Thread [Joy the DM]
« Reply #325 on: March 28, 2025, 05:20:32 PM »
I just edited it, I didn't have time to before and I have to apologize for the mess I posted. It should be readable now.

Re: D&D Meta Thread
« Reply #326 on: March 29, 2025, 05:26:45 AM »
I gues Alice will eat the leftovers but Cat should eat dinner with the others while Alice cleans the kitchen.

Re: D&D Meta Thread
« Reply #327 on: March 29, 2025, 06:51:58 PM »
Current inventory

Re: D&D Meta Thread
« Reply #328 on: March 30, 2025, 04:21:54 PM »
[I have 10 blunt and 10 honed each for Cat and Alice, if you remember differently please correct me.]
in the current inventory posted by Alice above Alice and Cat each carry 15 honed and 5 blunt arrows each

Re: D&D Meta Thread (Joy)
« Reply #329 on: March 30, 2025, 05:42:06 PM »
Re: Make Arrows Great Again

I will correct my count, count the 15 as honed each. Remember, the new mechanics are that there is a 1d4 chance of an arrow breaking and whether the arrow hits or not, it loses the honed attribute.

I am also considering adding a "deadly" aspect to arrows meaning you would get another roll for critical hit.

Non-critical DMG = 1d6+A
Critical DMG = (1d6+A)x2 + 1dB

Where A is your normal modifier and B is a dice either 4, 6, 8, or 10 which acts as an additional "force" damage.