
I have posted my conclusion on the other forum:
Ingredients may be purchased from the alchemist for 10sp for 1hp or 15 sp for 1d2hp damage.
-Water processing that will take 8lbs of water and 8 hours for 10 doses.
-Alcohol processing will require 4lbs of Alcohol 90% or better and 4 hours per 10 doses
-Acid processing (PH<1) only takes an hour, requires only 1 lb, but must be done in a well ventilated area.
The poison is applied on to freshly honed blades or tips only honing requires 1 hour for 4 blades or tips
The poison is cooked 10 doses at a time per person per pot, multiple pots can be tended by one person.
The DC of the poison is the crafter's DC, the default is DC10 vs CON and cooking or alchemy skill is required.
Additional components: mortar and pestle, cooking pot, heat source, glass corked and waxed vial for storage if that is the intent. These vials are for sale at the alchemist for 5sp each and can contain 10 doses, 1lb. Used oil jugs are not appropriate containers.
This cannot be applied during combat obviously.