Author Topic: D&D Meta Thread  (Read 391751 times)

Re: D&D Meta Thread
« Reply #645 on: July 06, 2025, 09:10:36 AM »
I'm going to have to call you on reach:
"Astral Self: Monks of this subclass can spend 1 ki point to increase the reach of their unarmed strikes by 5 feet."
Spear only has 5ft reach as well.

Please justify your 10ft reach in some way for use in combat, for picking things up or stretching I'll allow it, but for attack, I'm questioning it.
Hey, it was in the LV3 character sheet you gave us. I didn't write that. I was wondering if I had some feat that granted me reach but I don't know of any. That's why I'm surprised.

Edit:
I found it!
It's about the plasmoid's Shape Self and only applies to my pseudopod.
As a bonus action, you can extrude a pseudpod that is up to 6in wide and 10ft long or reabsorb it into your body. As part of the same bonus action, you can use this pseudopod to manipulate an object, open or close a door or container or pick up or set down a tiny object. The pseudopod contains no sensory organs, can't attack, activate magic items or lift more than 10lbs.

There we have it. Doesn't apply to any attacks. Still I completely forgot I can do that, might be useful. Also I can hold my breath for 1h.

https://i.imgur.com/shLReuv.jpeg

Re: D&D Meta Thread
« Reply #646 on: July 06, 2025, 10:50:43 AM »
That's why I questioned it because I do vaguely remember something about stretching but that it couldn't attack.

Re: D&D Meta Thread [Ashley]
« Reply #647 on: July 06, 2025, 10:52:20 AM »


Ooo maybe I'll summon a giant hamster to tow my hooptie like Overlord

Re: D&D Meta Thread
« Reply #648 on: July 06, 2025, 02:52:58 PM »
why not? at least its something unique. how many carriages are towed by a hamster?

but for now the situation sucks. we fought so hard and achieved nothing except blowing our cover. everyones up again and the bandits ran. i hoped we could at least kill the beastmaster. would have been better to use sacred flame. i feared he had high wisdom. Alice and Yulya used almost all their abilities. we gotta rest.

Ashley pls try to kill the troll with the Bigglesworths! that would be glorious! a huge monster finished off by two cute small cats. if it doesnt work Yulya will come to your aid with Toll the Dead. but shed like to use the attack against surviving wolves if you manage to down the troll. She's still 30ft in the air. Shield facing SE against the bandit with the crossbow.

« Last Edit: July 06, 2025, 03:16:55 PM by Kashtan »

Re: D&D Meta Thread[Joy the DM]
« Reply #649 on: July 06, 2025, 05:57:18 PM »
I will roll their attacks:

[HIT vs DC15 1d20+4=(13,17)][CON vs DC14 1d20+7=19][DMG 1d4+2=6]

The troll had 1HP, he's down. So make your moves and the cats will likely tear out his internal organs through his mouth when the wolves are down.

[Ashley] yeah, or something, so the troll is down again, and other bigglesworth  will attack any wolf that's left.

Re: D&D Meta Thread
« Reply #650 on: July 07, 2025, 03:58:08 AM »
Whew we made it!
Now let's retreat and Cat will build you an igloo for the night

Re: D&D Meta Thread
« Reply #651 on: July 07, 2025, 03:12:45 PM »
Indeed, but first we must instill fear and terror in the enemy. If those bandits think they're the tough bad guys here, they're gravely mistaken. They're lucky we caught none of them alive.


Re: D&D Meta Thread
« Reply #652 on: July 07, 2025, 05:28:50 PM »
Mad Alice:
Just walk away!

absolutely ebin
pls Cat you know your part!

Re: D&D Meta Thread [Ashley]
« Reply #653 on: July 07, 2025, 06:52:24 PM »
>Alice being Alice contributing to the delinquency of a Cat

Cat,



I have a bad feeling about this

Re: D&D Meta Thread
« Reply #654 on: July 08, 2025, 12:58:54 AM »
Hahaha only Alice would turn D&D into Mad Max!
I'm sure the Catgod approves of this. Cat is only hesitant because she thinks it's a waste of time instead of straight up killing them all.

Re: D&D Meta Thread
« Reply #655 on: July 08, 2025, 02:27:12 PM »
[Luck 1d4=1]
Survival mini-game: you've rolled such that there's no easy, suitable location to rest for the night. So reasonably describe how you will survive the night, temperatures will be below -15C meaning no one can be exposed. The tent will protect as much as 5C, but that means the air in the tent will still be lower than -10C. The snow in the area is not compressed enough to provide suitable building blocks for a proper igloo. The trees have branches that extend to the ground and the ground is frozen. In an hour, the sun will be set and the temperature will drop below -10C, in two it will be below -15C. Exposure to the wind outside of combat will count as another -5C.

So you have roughly 45 minutes to accomplish settling down for the night in a stealthy location. The penalty for not having a reasonable, well hidden, and warm situation will be 1 level of exhaustion which means Yulya will have exhaustion 2 by the morning. I'd say 'good luck' but apparently you don't have good luck for this scenario.

I see you want us to spend the night inside the dead troll. Fine with me.
https://www.youtube.com/watch?v=vI-IJ_0DVk4

Re: D&D Meta Thread
« Reply #656 on: July 08, 2025, 04:54:46 PM »
lmao from mad max to star wars
yeah Yulya would love to sleep inside a gutted troll. no idea what to do though. can we set up something with branches? some stone age shelter around the tent?

Re: D&D Meta Thread [Joy the DM]
« Reply #657 on: July 08, 2025, 05:42:09 PM »
Your homework assignment is research irl. I won't accept that you just built a fire in a blizzard at -15C without some reasonable details on how

Re: D&D Meta Thread
« Reply #658 on: July 08, 2025, 05:59:04 PM »
It's really simple.
We let the Billglesworths gut the troll through the esophagus, then have them build a 4-bedroom apartment in its belly. The trachea is used as air intake and the ass as chimney for the fireplace. Oh, there will also be a hot spa. We definitely need a hot spa! We can also slowly eat him from inside, like a gingerbread house. Any more questions?


Re: D&D Meta Thread [Joy the DM]
« Reply #659 on: July 08, 2025, 07:46:32 PM »
Exhaustion carries the penalty of -2 proficiency and -5ft travel and movement.