Author Topic: D&D Meta Thread  (Read 660127 times)

Re: D&D Meta Thread
« Reply #1140 on: October 17, 2025, 09:53:40 pm »
Did you expect me to draw them? I could put little markers if you want.

Re: D&D Meta Thread
« Reply #1141 on: October 18, 2025, 02:42:29 pm »
Did you expect me to draw them?
You displayed the bags on the platform when we found them - so yes! Also we should name them like the mules. They're important party members now.


Re: D&D Meta Thread
« Reply #1142 on: October 18, 2025, 03:37:37 pm »
They are hereby named "Peace" and "War"

Re: D&D Meta Thread
« Reply #1143 on: October 18, 2025, 04:58:00 pm »
based
Peace is the one with food and War the one with tools and weapons

Re: D&D Meta Thread
« Reply #1144 on: Yesterday at 03:22:15 am »
Haha, will the bags also get a mood system like the mules?

I guess it's obvious what Alice will want to do and it will involve explosives. But we'll just wait what you guys say. Cat will enter Rage this turn for sure, the rest is up to you. She won't charge ahead. Should Yulya cast Emboldening Bond?

Re: D&D Meta Thread
« Reply #1145 on: Yesterday at 04:15:36 pm »
I guess it's obvious what Alice will want to do and it will involve explosives.
Yes. Why else are they conveniently located at the desk? However Cat should throw them. My throwing skills are not ashleyesque but not great either due to my low STR.

Here is what we do.:
Cat will get the explosives. Then Cat and me will carefully approach those guys without disturbing their meal. I will light the fuse and throw the glowing rock at them, Cat will throw the explosive before we retreat to the wall on the East. Boom!

Yulya and Ashley should probably get out of the way.
« Last Edit: Yesterday at 04:47:50 pm by Alice »

Re: D&D Meta Thread
« Reply #1146 on: Yesterday at 07:08:37 pm »
Or, we could strap the explosives to Mr. Bigglesworth!



My system has been playing Rimworld, it's something you would totally think to do with Rimworld. There's an animal you can tame called a boolalope and you can imagine what it does when you send it to the enemies and they kill it.

Re: D&D Meta Thread
« Reply #1147 on: Today at 03:28:12 am »
Hahaha that's so evil not even Alice thought of it!
If you summon hm we'll do it! Alice has plenty of string

Can he share Ashley's blindsight or should we strap a light to him so he sees where he's going? Might scare off the ghouls
« Last Edit: Today at 03:43:50 am by Τamamo »

Re: D&D Meta Thread
« Reply #1148 on: Today at 05:33:03 am »
Unfortunately summoning him would be too noisy.  I guess throwing it would be better this time.