Author Topic: D&D Meta Thread  (Read 661291 times)

Re: D&D Meta Thread
« Reply #1140 on: October 17, 2025, 09:53:40 pm »
Did you expect me to draw them? I could put little markers if you want.

Re: D&D Meta Thread
« Reply #1141 on: October 18, 2025, 02:42:29 pm »
Did you expect me to draw them?
You displayed the bags on the platform when we found them - so yes! Also we should name them like the mules. They're important party members now.


Re: D&D Meta Thread
« Reply #1142 on: October 18, 2025, 03:37:37 pm »
They are hereby named "Peace" and "War"

Re: D&D Meta Thread
« Reply #1143 on: October 18, 2025, 04:58:00 pm »
based
Peace is the one with food and War the one with tools and weapons

Re: D&D Meta Thread
« Reply #1144 on: Yesterday at 03:22:15 am »
Haha, will the bags also get a mood system like the mules?

I guess it's obvious what Alice will want to do and it will involve explosives. But we'll just wait what you guys say. Cat will enter Rage this turn for sure, the rest is up to you. She won't charge ahead. Should Yulya cast Emboldening Bond?

Re: D&D Meta Thread
« Reply #1145 on: Yesterday at 04:15:36 pm »
I guess it's obvious what Alice will want to do and it will involve explosives.
Yes. Why else are they conveniently located at the desk? However Cat should throw them. My throwing skills are not ashleyesque but not great either due to my low STR.

Here is what we do.:
Cat will get the explosives. Then Cat and me will carefully approach those guys without disturbing their meal. I will light the fuse and throw the glowing rock at them, Cat will throw the explosive before we retreat to the wall on the East. Boom!

Yulya and Ashley should probably get out of the way.
« Last Edit: Yesterday at 04:47:50 pm by Alice »

Re: D&D Meta Thread
« Reply #1146 on: Yesterday at 07:08:37 pm »
Or, we could strap the explosives to Mr. Bigglesworth!



My system has been playing Rimworld, it's something you would totally think to do with Rimworld. There's an animal you can tame called a boolalope and you can imagine what it does when you send it to the enemies and they kill it.

Re: D&D Meta Thread
« Reply #1147 on: Today at 03:28:12 am »
Hahaha that's so evil not even Alice thought of it!
If you summon hm we'll do it! Alice has plenty of string

Can he share Ashley's blindsight or should we strap a light to him so he sees where he's going? Might scare off the ghouls
« Last Edit: Today at 03:43:50 am by Τamamo »

Re: D&D Meta Thread
« Reply #1148 on: Today at 05:33:03 am »
Unfortunately summoning him would be too noisy.  I guess throwing it would be better this time.

Re: D&D Meta Thread
« Reply #1149 on: Today at 11:55:57 am »
Don't bait us with such great ideas and then tell us it's unfeasible. They didn't react to the ruckus of the elevator arriving. We will retreat there and you summon him behind War and Peace and all of us as sound barrier. That should do the trick.

Next learn to summon birds as a cantrip. Then we can drone the enemy Ukraine style. We'll just stay in our luxury carriage and spam explosive-laden summons. D&D will never be the same.

Re: D&D Meta Thread
« Reply #1150 on: Today at 12:32:21 pm »
Okay, I'll move back there and prepare him for the sacrifice, while Mrs. Bigglesworth watches. Three sticks attached with twine or string. Do you think promising him 72 virgin cats will help?

Re: D&D Meta Thread
« Reply #1151 on: Today at 02:15:57 pm »
He's a good cat and won't cheat on Mrs. Bigglesworth! Also he probably will not have time to do much with the 72 virgin cats before he's summoned again. What a hellish existence.


Re: D&D Meta Thread
« Reply #1152 on: Today at 03:45:30 pm »
lol this is brilliant! being a summon is a tough job.

look what the shitty ai generated? no idea if thats supposed to be our sacks or the Bigglesworths i didnt ask for any of that just Yulya holding her blanket.


Re: D&D Meta Thread
« Reply #1153 on: Today at 03:54:15 pm »
That's Humphrey, and Mortimer, the midwayer demons who've been following you since you left Neverwinter. You may be carrying something precious to them.

Re: D&D Meta Thread
« Reply #1154 on: Today at 04:00:38 pm »