Author Topic: D&D Meta Thread  (Read 1029707 times)

Re: D&D Meta Thread
« Reply #1455 on: January 10, 2026, 06:47:39 pm »
oof now what? gong in there feels like walking straight into the lions den. should we go back  and into the double-track main tunnel?

Re: D&D Meta Thread
« Reply #1456 on: January 10, 2026, 10:55:21 pm »
"'Clear the mine' they said..."

Re: D&D Meta Thread
« Reply #1457 on: January 11, 2026, 07:26:01 am »
Haha, they also said 'probably just a few squatters'!
The place is labeled W4. It wouldn't be labeled it nothing were to happen there.

Re: D&D Meta Thread
« Reply #1458 on: January 11, 2026, 09:29:52 am »
Not always, there were lables on areas that just have descriptions like the elevator shaft, the dwarvish sign, and the area outside the rooms where the bugbears were squatting

It could be a hoard of vast treasure left by gophers who are long dead.

Re: D&D Meta Thread
« Reply #1459 on: January 11, 2026, 11:48:11 am »
Don't underestimate mud. If that hardens it can get as tough as rock. I doubt that thing dug the tunnel in real time. It must have scratched through the rock like a burrowing animal. The mud constricting the entrance should at least slow it down. But what do I know, Alice is an alien not a gopherologist.

Re: D&D Meta Thread
« Reply #1460 on: January 11, 2026, 03:15:02 pm »
i guess anything is possible in this place

Re: D&D Meta Thread
« Reply #1461 on: Yesterday at 07:07:25 am »
Oops looks like we forgot the summons are steam powered. Cat doesn't wanna get surprised this time.
I just discovered something. The rulebook says:
Quote
Duration. The Rage lasts until the end of your next turn, and it ends early if you don Heavy armor or have the Incapacitated condition. If your Rage is still active on your next turn, you can extend the Rage for another round by doing one of the following:
. Make an attack roll against an enemy.
. Force an enemy to make a saving throw.
. Take a Bonus Action to extend your Rage.

Does that mean you can always extend rage to 10min with a bonus action? I somehow never noticed that.
« Last Edit: Yesterday at 07:18:10 am by Τamamo »

Re: D&D Meta Thread
« Reply #1462 on: Yesterday at 12:49:30 pm »
Good thing Ashley got rid of my explosives. Can I at least set everything on fire now, please? There's no wood here that could spread the burn. Also I should probably get rid of the ogre skeletons before they become undead. Do I have to crush them or is throwing the skulls into the hole enough?

Re: D&D Meta Thread
« Reply #1463 on: Yesterday at 01:00:44 pm »
Cat, no, it only applies during an encounter, but I allow your rage to extend within minutes of any encounter, I don't worry about those conditions.

Alice, you may do whatever you want. Just review this video for a simple reminder.

https://youtu.be/H5d42w4ZcY4?si=y-MDiFORd_rYU-zy

Yes, removing the head of any skeleton is enough as long as the head can't conveniently be levitated back into place.


Re: D&D Meta Thread
« Reply #1464 on: Yesterday at 03:09:27 pm »
collect the skulls and get back here. no setting anything on fire. we dont even know what this thing is. you can still do that when it attacks.