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Topics - Fede

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1
Off-Topic / The Change Agent
« on: November 02, 2015, 03:11:13 PM »

Those who know me, know me for my frequent, experimental ventures in the mental business. Now, I'm about to embark on yet another (ad)venture. But what sets this apart from the rest is that I'm actually making a thread about it. Amazing. Because I want to give you sorry bunch of 5-10 people maximum something to read.

Okay, so here goes. Ever since the last "grand experiment" of mine that involved belief implanting ended in March earlier this year, an inner guilt has been accumulating. And the reason for that guilt is because, as I've spent more and more time in this horrible community, I've come to regard its practice as the only thing left that can truly change me. It has changed me, yes, but not quite the way I originally envisioned. I've made no serious attempts to change myself ever since March. One day follows another, another week gone, another month. And believe it or not, that guilt has now manifested so hard that I, even if just temporarily, would like to be free from this body. I constantly have to worry about everything. Take care of everything to make sure this life proceeds in some kind of direction.

I want to be free. I don't want to chained to this body. It haunts me. I am confined to reality. I have nowhere else to go.

Which gets me to the core of this venture. I intend to dissociate myself from this body such that I can assume another I've imagined into existence, and feel safe in that body. Once more, I'm using belief implanting. When that's done, I'll also use said technique to create a loosely specified person that's better than me at administrating the body. I can't use parroting because that demands I know them inside out, but that would mean they'd only be as smart as me. That is a nightmare which I could not face.

Then work something out from there.



1 November 2015

Woke up early. Was overcome with guilt and decided to create an ethereal, transparent body with a blue, foggy glow, into which I "channelled" my sense of self, and in turn turned the body typing this into a stranger. An agent of change. A tool that has to be maintained. Later re-read my chapter about belief implanting, and decided to use it, although I didn't want to speak. I simply said the words in my head. Nothing made me more joyful than the prospect of release from my constant fear.

My body became slightly numb. I felt slightly present in the body I created, which I eventually changed to be that of a girl I've had in my mind for a while, because I feel I can connect with her most of all. When I decided it was time to get up, I lay down into the physical body and opened my eyes. I felt paralysed; like I wasn't supposed to be able to move, and I adhered to this belief, until I forced myself to move the body around anyway. It was lethargic. A giant zombie with its joints. The torso was the heaviest part.



2 November 2015

I act differently, rather purposefully. But I'm glad I do. I want to. It provides me with a bit of comfort. Something to retreat to. Something to which I can finally assign the real me. Imagining my real body as though it's the one interacting with the physical body's surroundings takes some time to get into. I forget to do it sometimes. But then again, I'm not interacting a lot at work; I sit on my arse and push buttons.

Thinking about it, having an imaginary form that's so different from mine kind of makes it easier to associate with it, because of how non-similar it is. Short, unlike this body, which is like 196 cm. Female, unlike you get the point. It's interesting to feel these emotions; to watch my demanour change. I don't want to go back. There's no other way but forward now. I've already with full, resolute determination decided that this is what I'll strive to do, at the very least within these next couple of months. I don't want to remain in my prison. I don't want to be trapped like this. I want to break the chain.

Already this was uncomfortable, and Stanley decided that as soon as he found a new space he felt safe in, that he would never leave it again in his life.



Stay tuned for episode three gaben strikes back.

2
Reports / Reported post : Re: Moderator Reports
« on: May 20, 2015, 11:05:36 AM »
Reported by : Fede

Post made by : Sands at Today at 15:22:49

You know what time it is? That's right, spam! Our good friend Pharm* bot is back again, and users Pharme331, Pharmg692 and Pharmd330 had their posts deleted and IPs banned. The spam can be seen here.

I would also ask you to not actually reply to these spambots with a spammy message of your own, as that too is spam and a needless bump others won't understand when the messages before it end up getting deleted.
The reporter has made the following comment :
Rude.

3
Off-Topic / Minecraft Server Map
« on: February 06, 2015, 02:40:34 AM »
I'm just gonna go ahead and make this poll now.

The server has been hosted for several days at this point. Seeing as I'm the only one playing, Sorryman's towers are an incredible eyesore, and I prefer large biomes due to the added realism, then I want to change the map. I want to know what everyone else's say is before doing anything, though. Not that it matters, probably, since people keep saying "Oh, I want to play. But I only want to play when people join because Minecraft is boring. :<<<<<<" So no-one but me ever joins as a result. Social twats.

I could've decided to hold the vote in the IRC and manually ask people like I used to, but a poll like this is easier. This means that anything you say to me in the IRC won't matter. I don't want to mix the two and keep track of stuff when there's forum software to do it for me.

Also, only the votes of the whitelisted people will count. Unless I won't be able to see the names of the ones that voted when the poll ends, in which case oh well lol.

4
Reported by : Fede

Post made by :  at Today at 06:12:51

Quote from:  link=topic=138.msg1826#msg1826 date=1389332211
Hello gladden find gone away from my sites, enter it if there is not then I'm sorry.
The reporter has made the following comment :
Screenshot time.

5
Off-Topic / Relationships and Behavior
« on: January 08, 2014, 12:50:44 AM »
Sands edit: This topic was split from this thread as it didn't really fit in the diary section anymore. You're still more than welcome to continue the thread and it might very well teach something valuable to both parties. I hope I got all the posts that should be here.


Quote from: A snippet that you edited out.
Actually kinda find it funny that you seem to think so negatively of me wanting companionship from another person, even if it is a silly crush, but whatever. Kinda heard what I needed to hear now, so I can stop taking anything you say about non Tulpa related anything seriously. Or even regarding it, now.
Why do you find that funny? The reason I think "negatively" of this case is because your grounds for "liking her and only her" are rather flat and based on very little. Then again, I have a hard time taking any sort of "wishful girlfriend thoughts" seriously unless the wishful lad in question has been very close friends with the girl in question for a long time. As for selectively not taking what I say seriously, that's up to you. If you want to be oblivious, then so be it.

7
Reports / Reported post : prison break the conspiracy pobierz zmbaradpwr
« on: October 15, 2013, 12:26:18 AM »
Reported by : Fede

Post made by : setbaxams at Today at 02:39:26

Link do pobrania pliku:
 
---> Pobierz ten plik TERAZ
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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The reporter has made the following comment :
penis

8
Reports / Reported post : rimedi contro i brufoli
« on: October 14, 2013, 04:31:31 AM »
Reported by : Fede

Post made by : Immucttob at Today at 11:21:56

acne
The reporter has made the following comment :
penis

9
Guides / Fede's Ultimate Superior Tupper Guide
« on: October 07, 2013, 12:57:47 PM »
Introduction


This is a guide for the creation of advanced imaginary friends, or "tuppers". It goes through a bunch of techniques that can help you along the way and emphasises the importance of realism in order to make one's tupper feel real.

The guide's primary method for creating one's tupper is what's colloquially known as "parroting", which is basically imagining your tupper and fleshing them out by interacting with them, as opposed to the alternative known as "narration", where one develops one's tupper by merely talking to them without making them respond back.

Philosophy-wise, the guide approaches tuppers from a simple point of view: as imaginary friends – things you create in your mind – and nothing more. Some people like to consider tuppers as being real people; existing, and/or deserving as much respect, as much as anyone else, and they use various arguments in an attempt to justify this. However, you can't expect people to want to indulge in your fantasy or "recognise" the existence of the things you create in your mind. To everyone else, you're still just one person. This guide assumes this perhaps rather mundane, but nonetheless reality-oriented viewpoint.

A real person is more than just a personality inside a head; they have a body, voice, and life of their own. While you can never make your tupper perceivable by everyone else, you can make them very real to yourself, and to do so, you must practise visualising your tupper in your vision, hearing them, and feeling them as if they were really there. This guide will help you do just that as much as it can through methods that have helped various people in the community overall.


Preparation


Before you begin for real, you should have a good idea of how you want your tupper to be like in terms of personality, visuals, voice, scent, and physical touch. Are they a talkative or quiet tupper? Are they intimate or reserved? What kind of body language do they use? What are their interests and hobbies? What are their likes and dislikes? What do they spend time thinking about? How do they react to different situations, mentally and externally? What do they look like? What do they like to wear, if anything? What do they sound like? Does their voice have a high or low pitch? Do they talk in a specific accent or dialect, if at all? What do they smell like? Does their smell make you think of flowers and nature or manly deodorants? What do they feel like? Do they feel warm and soft like a human or cold and scaly like a snake?

If you can answer all these questions right off the top of your head, you're well prepared and ready to proceed. If you can't, then it's a good idea to work on your tupper a bit more first until you can answer all those questions as a minimum.

Everything you'll be doing with your tupper is by and large dependent on your ability to recall intricate details about them on a whim. If part or all of your tupper is based on a character you already know very well, you'll have a head start; for instance, if they're based off a character or person you've seen many times from many angles, visualisation will be easier, or if it's a voice you've heard many times, the voice will be easier to imagine. Therefore, if you're not very creative, you can always, at least in the beginning, use references or an existing character as a base.


Realism


So, now that you've prepared your tupper and know exactly what they would feel about anything, you're good to go. To start off, visualise your tupper next to you right now. Go ahead and greet each other. Ask them a question. Or make them ask you one. Do an activity together, like walking or eating. Or close your eyes and go on a wonderland adventure with your tupper. Anything, really; your imagination's the limit. You're the one sitting here reading a guide on how to create a tupper, so surely you must want to do something with one such.

Beyond visualising your tupper in your environment and interacting with them as much as possible, there's not much else to this method. It's very simple and straight to the point, and its premise is basically that as you keep doing it, the stronger the habit of doing it becomes, until visualising your tupper and making them say and do things eventually all happens on its own automatically. Once it's an ingrained habit, you don't have to remind yourself to interact with them; they appear on their own without you needing to consciously think about it.

There are additional things listed below that you can do to increase the realism of your tupper. Realism is a good thing, since the more realistic they are, the more they integrate with reality. The chapters beyond this one also offer some techniques to help you see, hear, and feel your tupper better.

Visualise that you're them from a first-person perspective.
A nice way to train your empathetic ability is to spend some time visualising that you are your tupper from a first-person perspective. Literally seeing things from their perspective can help you metaphorically see things differently, and thus make their personality more realistic.

Make them realistic, not cartoony.
The best way to integrate your tupper with reality is to ensure your tupper is as realistic as possible. For instance, by having a real human form instead of something from a cartoon or anime. Or if they are drawn, then making sure they're shaded realistically with texture, shadows, highlights, and so on.

Realise that everyone's idea of how the world works is different.
Most of us tend to be absorbed by our own observations of how events unfold and we draw our own conclusions about how "these things tend to happen". But everyone does that differently. So should your tupper, so that you both don't end up agreeing on everything or draw the same conclusions.

Create a backstory and simulate a life for when they're not with you.
Instead of your tupper always being present, give them a backstory that fits in with reality, a real-life accommodation, job, friends, etc. Visualise them living that life. Whenever you want to speak to them, you have to call each other or physically meet up. If you're willing to experiment, that is.


Visualisation


This is a bunch of little techniques that can aid you in visualisation and focus. Visualisation entails picturing your tupper's form in your open-eyed and/or closed-eyed vision, depending on which you prefer. All of the techniques are only meant to temporarily help you along until your visualisation skills are decent enough on their own.

Narrate what you intend to see.
Narrating what you want to visualise can help a lot if your imagination isn't very vivid or your focus is bad. By saying out loud "I see a red shoe, it has white laces" and so on, you're directing more of your attention to the visual and less to whatever distracting thoughts you might have.

Eye-Bo, the ocular fitness program, can help you access a deeper state of mind fit for meditation and visualisation. It works like a mind machine that flashes lights and sounds at a set frequency, but using your screen instead. In this case, for visualisation, I recommend using Alpha or Theta.

Visualise your tupper doing the same things as you.
Much like if or when you make faces in front of a mirror, visualising your tupper copying your actions aids focus in visualisation. You make a face, your tupper makes that face, you eat an apple, your tupper eats an apple, and so on. Great fun, too.

Zoom in on your tupper's features.
If you've never spent much time visualising before, chances are it's pretty difficult for you to visualise your tupper's entire form all at once. What you can do is instead zoom in on your tupper's body and focus on visualising one thing at a time; the face, then the chest, then the arms, and so on.

Use your hand as a depth guide.
When visualising your tupper, it can be difficult to actually look at it up close, since you have to focus your eyes onto something that's not really there. To circumvent this, stick out your hand flat, visualise your tupper by said hand, and use the hand as a reference for focusing onto your tupper.

Visualise your tupper while looking at yourself through a mirror.
Visualising your tupper in your environment can easily lead to inconsistent heights; one moment they're taller than usual, and next the opposite. Standing in front of a mirror while visualising your tupper next to you can be good practice in this regard.

Use height references.
Besides the mirror trick above, there are other ways to remember your tupper's height without a mirror. The easiest way is to visualise your tupper right in front of you, and then use a "rule of thumb" to determine their height from that point onwards, like "they reach my X" or "I reach their X".

Use a mnemonic device.
Find an object you can bring along anywhere. Then, every time you're about to visualise your tupper, bring up the object and look at it first. Then proceed. This will associate it with your tupper and can be an aid in reminding you to visualise your tupper if you forget. Also works as a nice symbol.

Blink repeatedly.
This is to help with immersion. First, close your eyes and establish an image of your tupper, using a snapshot of your environment as the scene. Then, start blinking about 3-4 times per second. While you blink, keep that image of your tupper stable and ignore your actual vision as much as you can.

Implant a visual-oriented belief.
Belief implanting, which is described further down in this guide, is a technique that uses positive emotions to alter or create new beliefs. In this case, it can be used to convince yourself over a period of time that you can vividly imagine and see your tupper in your vision, as if they were truly there.


Parroting


This is a little list of methods that can help you hear your tupper better. Parroting entails making your tupper talk and do things, as well as training yourself in hearing their voice within your imagination. All of the methods are only meant to temporarily help you along until your parroting skills are decent enough on their own.

Talk to your tupper as if they're really there.
The first and probably best thing you can do to further the feeling of "talking to someone else" is by talking out loud to your tupper. Wait for them to finish talking. Laugh together. Yell "What?" if they're trying to speak to you from far away. The more realistic you make it, the better.

Listen to static noise and mentally warp the audio to resemble words.
One thing you can do to train your mind to create auditory hallucinations is to grab a static noise track, listen out for specific sounds like a long "sss" or "fff" in the noise, and use that to form audible words, one consonant at a time. Pink noise works best for this purpose.

Put on a wireless headset.
This is an old trick, but if you're afraid of being stared at when talking to your tupper in public, then putting on a wireless headset can help bring about the illusion that you're merely talking on the phone. Openly talking to your tupper and embracing the awkwardness is nonetheless better, though.

Once again, Eye-Bo, the ocular fitness program, is not restricted to aiding you in visualisation. The mental states it can put you in also make auditory hallucinations more likely, which can help. You can also mute the tape, put on static noise, and do the warping trick described earlier in tandem.

Implant an audio-oriented belief.
Like Eye-Bo, the ocular fitness program, belief implanting isn't restricted to visualisation, either, and can be used for any mental thing. In this case, you can use it to gradually implant a belief that you can clearly hear your tupper like any real person you speak to.


Interaction


This is a bunch of tricks you can use to make your tupper feel more solid. Interaction entails both feeling the locational presence of your tupper, as well as physically feeling their body. All of the tricks are only meant to temporarily help you along until your interaction skills are decent enough on their own.

Imagine a presence.
A large part of interacting with your tupper is imagining their presence as well; basically, the feeling of someone standing next to you, even though you can't see them. Whenever you go somewhere, try imagining your tupper walking behind you, or standing behind you if you're sitting down.

Make up imaginary objects and interact with them.
A good way to practise creating tactile hallucinations is to create imaginary objects and inspect them. Try doing it with an object you already have; visualise a copy, pick up the copy, and rotate it. If it's heavy, make sure you act like it's heavy. If it's a fruit, eat it. If it's a device, open it. And so on.

Create an imaginary, heavy ball and use it for simulating weight.
One thing that's important is to consider the weight of your tupper, since weight is often easy to forget when you're trying to feel air. What you can do to train your sense of weight is to make an imaginary ball and, in repetition, slowly lift it up and quickly down so that it "feels" heavy.

Move your hands in and out towards each other.
Position your hands flat facing each other, then move them in and out towards each other until you feel a soft sense of pressure after 5-10 seconds. Then immediately begin touching your tupper, using the pressure to make it feel like your tupper is at least more solid.

Implant a touch-oriented belief.
Last, but not least, there's always belief implanting, as mentioned in Visualisation and Parroting. Obviously, yet again, it would be used to establish and reinforce the belief that you can feel your tupper's weight and temperature on a par with reality.


Belief Implanting


Belief implanting is an autosuggestion technique that uses a combination of positive emotions, visualisation, and affirmation to change or create new beliefs in one's unconscious. It's versatile, direct, and simple.

If you haven't done this before, there's a couple of things you need to do. First, prepare the belief you want to implant, and consider why you want to implant this specific belief. Is it a belief that would truly make you happy? The more you're able to believe that deep down, the easier it is to unconsciously accept the idea. Second, prepare the emotion; think of something that makes you feel very happy. It can be anything, like a really good memory of something, or a fictional scene you enjoy thinking about. Don't proceed until you've thought of something you can use to bring about a feeling of joy or comfort.

Now, sit or lie down, and visualise your happy thought, and empower that. Make it as intense as you can and immerse yourself in whatever euphoria you can summon. There's a range of activities associated with primitive happiness that you can do to make the experience more potent, including:
  • Smiling, and doing it with all of your facial muscles and not just the lips.
  • Laughing, giggling, or quietly moaning. Involving your voice is associated with euphoria, and is thus the best thing you can do.
  • Hugging something, preferably something the size of your torso. If you lack a body pillow, fold your blanket a few times and use that.
  • Petting or nuzzling something, like your blanket. Petting is generally comfortable, whether you're the one petting or being petted.
  • Suckling something, like your blanket or another fabric you don't mind suckling. Or your thumb. Like with the voice, this is primitive and associated with euphoria.
If you rarely or never do any of the above either, you'll probably feel extremely awkward doing it. Don't worry; you'll get into it. Now, here comes the final part: as you're immersed in the comfort, say or whisper out loud – or imagine yourself say – a short sentence that affirms the belief you want to implant. Since you feel happy, it's easier to say the sentence in earnest. Keep slowly repeating varied sentences that revolve around the belief, but only do so while you feel happy, as it's important that only positive emotions are associated with the belief. And note that the session can go on for as long as you want; even just five minutes are good enough.


Creation Time


How long it takes to create a fully fledged tupper, as in, a hallucination that feels real and acts on their own without you needing to think about it, is very different from person to person. People have different imaginations; some have spent a lot of their childhood visualising, while others haven't, and it's usually those that did spend most of their life daydreaming and imagining things that have a head start when making a tupper. I like to compare the time it takes to willingly hallucinate things to the time it takes to become a great artist: some people start off with a good eye for visuals initially, while others have to practise for a long time to reach the same level of detail in their artwork.

As a final note, remember that this is only a guide, not a tutorial. Take from it what's useful, but most of all, experiment as much as possible; if there's something you think might improve the process, then by all means, go ahead and try it.


  • Wizard dude: (unknown)
  • Rainbow Dash near concrete: Nerd-Pony
  • Silhouette standing next to anon: Fede
  • Guy visualising a walrus: Nathan Gelgud
  • Kid sitting with a ghost girl: (unknown)
  • Dude touching a ghost woman: (unknown)
  • Bloke holding a puzzle piece: Christophe Vorlet
  • Calvin and Hobbes hugging: Bill Watterson

10
General Discussion / Eye-Bo, the Ocular Fitness Program!
« on: October 06, 2013, 01:25:35 PM »
Introduction
I’ve on occasion distributed this around the Rizon network since August 2012, but I figure an actual page for this would be appropriate. Eye-Bo, named after the hypnosis tape in Culture Shock, is a suite of audio-visual entrainment tapes for anyone with a decently sized screen. Eye-Bo’s uses are far-reaching, mentally. Although this is not a new concept, I couldn’t find any good and free audio-visual entrainment tapes that fit my needs, so I made some myself.

If you’re new to audio-visual entrainment, this is it in a nutshell: black and white flashing accompanied by audio pulses, both synchronised to the same frequency. This means that if you’re prone to epilepsy, you should exercise caution. On the other hand, if you have no problem with flashing lights and pulsing sounds, you can achieve some pretty neat feats with this. Most notably, perks like reduced anxiety and headaches, better ability to mentally visualise, improved long or short-term memory, or increased focus are examples of what can be achieved through long-term use of the appropriate tapes.

Long-Term Use
If you plan to use these on a regular basis for an extended period to achieve something specific, then what I definitely recommend is that you focus on using one rhythm during this period. Our brains create many different waves across the day, so using a different rhythm each time will make it less likely for you to notice the passive effects of the entrainment in your everyday life. So, if you, say, want to focus on reducing anxiety and improving your long-term memory and your ability to visualise images while meditating, then the theta rhythm would be the best choice if you want to achieve these perks as fast as possible.

Of course, the more you use Eye-Bo, the faster you’ll progress. As long as you’re not an epileptic person, entraining yourself multiple times a day is not unhealthy. What’s very decisive during long-term use is also what thoughts you have while being entrained. If you want to improve your long-term memory, focus as much as you can on recalling your memories. If you want to visualise better, focus on visualising images. The thought counts. You can choose to just play a file and expect things to happen automatically, but if you want to speed up the progress, you know what to do.

Noise
The audio pulses are supposed to put you in the entrained state faster, but if you don't want to listen to them, you can either mute the audio or put something else on in the background. One such thing could be noise tracks, which are effective at inducing a Ganzfeld effect where one is prone to experience hallucinations. For your convenience, I've pre-rendered such tracks: brownian, pink, white. Pink tends to be the most effective, but everyone has their preferences.

Sources
There are plenty of articles to find regarding brain wave entrainment and psychology online. Below are various sources of information so that you may further educate yourself, should you want to.



Delta
Delta brain waves oscillate between 0.5-4 Hz, mostly appear during deep sleep, and are associated with reduced cortisol production and increased levels of prasterone, melatonin, and somatropin. Regular use of Eye-Bo’s Delta can help reduce headaches, mental fatigue, and anxiety, as well as improve sleep. Furthermore, it can be used to consolidate long-term memory during said sleep by extending the length and altitude of said delta oscillations that help "encode" memories while we doze off. I recommend that you slightly dim the screen brightness and sound volume when using Eye-Bo’s Delta, since these slow oscillations are fragile, and thus, need subliminal interference to be effectively stimulated.

Download: Ascending | Descending | Constant

Theta
Theta brain waves oscillate between 4-8 Hz, mostly appear during REM-sleep and hypnagogic and hypnopompic states, and are associated with a reset of the brain’s sodium potassium levels and increased production of catecholamines and enkephalins. Regular use of Eye-Bo’s Theta can help reduce anxiety, mental fatigue, and blood pressure, as well as aid in mentally visualising images, improving consolidation of long-term memories (primarily with the constant version), passively assembling learned information, and achieving hypnotic and transcendental states useful in meditation. Some people stimulate the theta waves as a means of "accessing unconscious thoughts". Use during or prior to sleep can lead to increased vividness of dreams due to the amplification of the theta waves. Not surprisingly, gusts of increased theta wave activity can be seen in the left superior temporal cortex of people actively experiencing hallucinations.

Download: Ascending | Descending | Constant

Alpha
Alpha brain waves oscillate between 8-13 Hz, mostly appear during daydreamy, relaxed states, and are associated with increased serotonin, norepinephrine, and beta-endorphin levels and reduced production of melatonin. Regular use of Eye-Bo’s Alpha can help relieve pain, stress, and anxiety, as well as help mentally visualise images, improve consolidation of long-term memories (primarily with the constant version), and achieve lighter meditative states faster. Whenever we close our eyes, we automatically produce more alpha waves, making it a readily available state. It’s partially for that reason that entraining this particular brain wave often has a relatively strong effect. Like with theta waves, alpha waves can also be found in REM sleep, and are likewise also helpful for processing information at an unconscious level. One could loosely say that if Theta is too calm for you, Alpha could be the one you should use instead.

Download: Ascending | Descending | Constant

Gamma
Gamma brain waves oscillate between 36-44 Hz, are mostly found in very focused and alert states of mind, and are associated with a release of beta-endorphins and a stimulation of the visual cortex. Regular use of Eye-Bo’s Gamma can help improve cognitive functions like information processing speed, visual motor coordination, freedom from distractibility, short-term memory efficiency, sequencing ability, and arithmetic skill, and can also aid in preventing migraines and weakening bipolar emotions. Due to the speed of these waves and technological limits of screens and computers, it’s impossible to accurately visually stimulate these brain waves with a typical screen. As such, the visual flashes use a beta rhythm (20-25 Hz), while the audio uses the gamma rhythm.

Download: Ascending | Descending | Constant

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