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Off-Topic / Re: Campaign #1 - Somewhere on the Sword Coast
« Last post by Wofl on July 02, 2025, 04:32:44 AM »[Round 4]
[According to the rules, since you apply "Life-Giving Force" at the start of your turn while Raging, you won’t be able to use this until the turn after you Rage. https://rpgbot.net/2024-dnd/classes/barbarian/barbarian-subclasses/world-tree/
[In order to flank in this case, Alice must move into the position shown which has line of sight to the man on the wall. If the troll survives this gauntlet, The man on the wall technically has flank with it. This cannot be undone.]
[HAND OF HARM: ONCE PER TURN WHEN YOU HIT A CREATURE WITH AN UNARMED STRIKE, YOU CAN EXPEND 1DP TO DEAL EXTRA NECROTIC DAMAGE EQUAL TO YOUR MARTIAL ARTS DIE PLUS YOUR WISDOM MODIFIER. I take this as expending an additional 1 ki point, you had 3, used one for flurry of blows and another for hand of harm. Remember that since you used Ki points this turn [a bonus action], per our agreement you cannot deflect attack, though you will still reduce the first hit on you each round [a reaction], additionally, if you use your last ki point on something else, deflect attack will be disallowed, so per our agreement you must save your last ki point for deflect attack [a trigger] even though it does not expend that point, it instead expends it's own pool of points also per our agreement.]
[HIT vs AC15 SPEAR 1d20+2+3+1d4EB=(25,26), UNARMEDx2 1d20+2+3+1d4EB=(25,9),(21,27)][DMG 1d8+3=6 Piercing, 2d6+6=15[/2] Bludgeoning +2d6=10 Necrotic]
Alice's moves with the speed of a mongoose and her attack was true, she strikes through his especially tough, rock-like skin with her spear then as she assaults him with her fists she senses he can absorb some of the blow [Resistance to Bludgeoning] for a total of 23 damage!
Cat follows Alice with a heavy strike of her Great Sword [HIT vs AC15 1d20+4+2+1+1d4EB(-5 HEAVY)=(23,15)][DMG 2d6+4+1+2R(+10 HEAVY)=22] And also hits true with the magic slash of her greatsword, gambling she could hit the flanked fiend, she puts extra effort into the attack and it pays off for 22 damage!
Given their embolding bond and advantage, he was hard to miss. He reels at the blows, obviously significantly hurt by their combo.
Concentrating on calling her companion, a purple hue of magic surrounds her as Ashley summons Nixie.

With a loud bang that rings throughout the battlefield a large sleek panther enters the material plane. She approaches the large troll with Pounce. [HIT CLAW vs AC15 1d20+4=(15,22), GRAPPLE vs DC12 1d20+4=6, HIT BITE vs AC15 1d20+4=(17,19), CON vs DC14 1d20+8=25,19][DMG 2d6+4=12]
Nixie approaches the beast and claws at its tough hide. Succeeding in getting a foothold, she grapples him and sinks her teeth in for a total of 12 damage.
[Here's the Grappling rules again as I've defined them for reference. I considered "area of effect" to include Yulya's sacred flame as it does "descend on the target" but it does not say an area, it says a creature, so Nixie is safe from that spell.]
1. A grapple may be used instead of an attack requiring one action and requires a check of Strength (Acrobatics) vs the creature's Strength (Acrobatics) or Dexterity (Athletics) whichever is greater.
2. Any subsequent attacks by the grappler are done with advantage and critical hits are extended to one more on the roll.
3. If an attack to the grappled creature is a critical miss, the grappler takes the hit.
4. Area of affect spells also affect the grappler.
5. The grappled creature must use an action to try to escape DEX or STR vs the original DC.
If the creature is additionally no more than 1 size larger:
6. The grappled creature is immobilized.
7. Any subsequent attacks by the grappled creature are done with disadvantage.
8. Neither the grappled creature nor the grappler can cast spells requiring somatic gestures.
9. The grappled creature cannot change weapons other than natural weapons.
[Nixie meets all these criteria, the troll is immobilized]
The sound of a bell fills the air with an ominous tone as Yulya draws upon ancient magics both dark and mysterious. The Shaman's staff warms to the touch and buds that seemed lifeless bloom as it additionally imparts it's goblin magic to her spell. [SAVE WIS vs DC15 1d20=13,4][DMG WOUNDED 2d12+6=18] The Troll takes it's punishment for attacking Yulya's friends and narrowly survives the gauntlet.
Grappled but not downed, the troll attempts another standing sweep then tries to bite Nixie [HIT vs AC15, 15, 12 with disadvantage 1d20+7=(25,27),(8,16),(23,20)][DMG 2d8+4=12, 1d6+4=6]
Alice is hit but reacts in time to deflect the blow by [BLOCK 1d10+3+3=10] in addition she resists the blunt strike reducing the hit to 1HP.
Nixie is unable to dodge the bite and takes 6 damage, in addition, a strange aura surrounds the troll upon biting her, he heals 10HP from the attack.
Cat's SENTINAL reaction gives her the opportunity to strike the Troll as it attacks others near her,[HIT vs AC15 1d20+7=(15,25)][DMG 2d6+4+1+2=8]
The man on the wall spots Alice and takes aim, [HIT vs 15AC 1d20+2=(21,20)][DMG 1d10=8] The bolt flies through the air and sinks into Alice's back.
[The rolls were very kind this round, make your moves.]
With a growl she activates Rage and by Vitality Surge gains temporal HP according to her level (3).
She bestows Life-Giving Force upon Alice granting her 2D6 temporary HP. This will happen at the start of every turn unless Cat determines someone else like Nixie needs the boost. As soon as Alice and Nixie flank the troll, Cat storms him and frontally attacks using Heavy with her Greatsword.
[According to the rules, since you apply "Life-Giving Force" at the start of your turn while Raging, you won’t be able to use this until the turn after you Rage. https://rpgbot.net/2024-dnd/classes/barbarian/barbarian-subclasses/world-tree/
Alice reacts quickly and evades the troll's deadly strike. She moves behind him [FLANKING] and attacks the huge creature with her spear 2-handed, then spends 1 Ki point on Flurry of Blows, making 2 unarmed strikes. A greyish metallic liquid forms on her palm as she uses Hand of Harm to deal additional necrotic damage.
[In order to flank in this case, Alice must move into the position shown which has line of sight to the man on the wall. If the troll survives this gauntlet, The man on the wall technically has flank with it. This cannot be undone.]
[HAND OF HARM: ONCE PER TURN WHEN YOU HIT A CREATURE WITH AN UNARMED STRIKE, YOU CAN EXPEND 1DP TO DEAL EXTRA NECROTIC DAMAGE EQUAL TO YOUR MARTIAL ARTS DIE PLUS YOUR WISDOM MODIFIER. I take this as expending an additional 1 ki point, you had 3, used one for flurry of blows and another for hand of harm. Remember that since you used Ki points this turn [a bonus action], per our agreement you cannot deflect attack, though you will still reduce the first hit on you each round [a reaction], additionally, if you use your last ki point on something else, deflect attack will be disallowed, so per our agreement you must save your last ki point for deflect attack [a trigger] even though it does not expend that point, it instead expends it's own pool of points also per our agreement.]
[HIT vs AC15 SPEAR 1d20+2+3+1d4EB=(25,26), UNARMEDx2 1d20+2+3+1d4EB=(25,9),(21,27)][DMG 1d8+3=6 Piercing, 2d6+6=15[/2] Bludgeoning +2d6=10 Necrotic]
Alice's moves with the speed of a mongoose and her attack was true, she strikes through his especially tough, rock-like skin with her spear then as she assaults him with her fists she senses he can absorb some of the blow [Resistance to Bludgeoning] for a total of 23 damage!
Cat follows Alice with a heavy strike of her Great Sword [HIT vs AC15 1d20+4+2+1+1d4EB(-5 HEAVY)=(23,15)][DMG 2d6+4+1+2R(+10 HEAVY)=22] And also hits true with the magic slash of her greatsword, gambling she could hit the flanked fiend, she puts extra effort into the attack and it pays off for 22 damage!
Given their embolding bond and advantage, he was hard to miss. He reels at the blows, obviously significantly hurt by their combo.
Concentrating on calling her companion, a purple hue of magic surrounds her as Ashley summons Nixie.

With a loud bang that rings throughout the battlefield a large sleek panther enters the material plane. She approaches the large troll with Pounce. [HIT CLAW vs AC15 1d20+4=(15,22), GRAPPLE vs DC12 1d20+4=6, HIT BITE vs AC15 1d20+4=(17,19), CON vs DC14 1d20+8=25,19][DMG 2d6+4=12]
Nixie approaches the beast and claws at its tough hide. Succeeding in getting a foothold, she grapples him and sinks her teeth in for a total of 12 damage.
[Here's the Grappling rules again as I've defined them for reference. I considered "area of effect" to include Yulya's sacred flame as it does "descend on the target" but it does not say an area, it says a creature, so Nixie is safe from that spell.]
1. A grapple may be used instead of an attack requiring one action and requires a check of Strength (Acrobatics) vs the creature's Strength (Acrobatics) or Dexterity (Athletics) whichever is greater.
2. Any subsequent attacks by the grappler are done with advantage and critical hits are extended to one more on the roll.
3. If an attack to the grappled creature is a critical miss, the grappler takes the hit.
4. Area of affect spells also affect the grappler.
5. The grappled creature must use an action to try to escape DEX or STR vs the original DC.
If the creature is additionally no more than 1 size larger:
6. The grappled creature is immobilized.
7. Any subsequent attacks by the grappled creature are done with disadvantage.
8. Neither the grappled creature nor the grappler can cast spells requiring somatic gestures.
9. The grappled creature cannot change weapons other than natural weapons.
[Nixie meets all these criteria, the troll is immobilized]
Yulya waits for the other attacks to connect then takes her Goblin staff and with Daran's Ring of Quick Casting casts 2x Toll the Dead on the monster. After the attack is finished she moves 10 ft S but makes sure she stays in cover of the tree and out of sight of the bandit.
The sound of a bell fills the air with an ominous tone as Yulya draws upon ancient magics both dark and mysterious. The Shaman's staff warms to the touch and buds that seemed lifeless bloom as it additionally imparts it's goblin magic to her spell. [SAVE WIS vs DC15 1d20=13,4][DMG WOUNDED 2d12+6=18] The Troll takes it's punishment for attacking Yulya's friends and narrowly survives the gauntlet.
Grappled but not downed, the troll attempts another standing sweep then tries to bite Nixie [HIT vs AC15, 15, 12 with disadvantage 1d20+7=(25,27),(8,16),(23,20)][DMG 2d8+4=12, 1d6+4=6]
Alice is hit but reacts in time to deflect the blow by [BLOCK 1d10+3+3=10] in addition she resists the blunt strike reducing the hit to 1HP.
Nixie is unable to dodge the bite and takes 6 damage, in addition, a strange aura surrounds the troll upon biting her, he heals 10HP from the attack.
Cat's SENTINAL reaction gives her the opportunity to strike the Troll as it attacks others near her,[HIT vs AC15 1d20+7=(15,25)][DMG 2d6+4+1+2=8]
The man on the wall spots Alice and takes aim, [HIT vs 15AC 1d20+2=(21,20)][DMG 1d10=8] The bolt flies through the air and sinks into Alice's back.

[The rolls were very kind this round, make your moves.]