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51
Off-Topic / Re: Campaign #1 - Somewhere on the Sword Coast
« Last post by Joy on January 09, 2026, 01:23:42 pm »
Hm? No worries, I didn't think you would."



Ashley thinks aloud, "Now, I wonder what these gophers eat? I don't see any roots down here."
52
Off-Topic / Re: Campaign #1 - Somewhere on the Sword Coast
« Last post by Yulya on January 09, 2026, 01:10:00 pm »
"Go on Mrs. Bigglesworth, with all her grumbling, if we don't help, next she'll say we don't deserve any treasure, follow her."
Yulya sighs
I did not want to go as far as cutting your share and create more drama...
But dead people have little use for treasure - even your body will eventually be claimed by the gods if you take too much damage. So let us please work together to get out of here alive. Let us move back to the westernmost passage to the north!

Yulya recalls Alice and moves her party to explore further North.
Please continue to scout ahead with Mrs. Bigglesworth!

53
Off-Topic / Re: D&D Meta Thread [Ashley]
« Last post by Joy on January 09, 2026, 01:04:24 pm »
Meanwhile, Alice...





The gopher:

54
Off-Topic / Re: [Bear] This is America!
« Last post by Joy on January 09, 2026, 12:58:25 pm »
And Cuba and Denmark if they don't come up with a reasonable exit strategy for Greenland
55
Off-Topic / Re: [Bear] This is America!
« Last post by Kashtan on January 09, 2026, 11:43:59 am »
Iran regime collapse imminent
56
Off-Topic / Re: D&D Meta Thread
« Last post by Kashtan on January 09, 2026, 11:40:40 am »
Yulya has decided to go back all the way west and then up unless you have coomplaints
57
Sorry to hear that. I can imagine it's a tremendous amount of work. I'm far beyond the point where I could discover non-obvious errors and I think it's fine as long as it is not game-changing.
58
Off-Topic / Re: D&D Meta Thread
« Last post by Τamamo on January 09, 2026, 06:18:06 am »
Well now what? North through the dug tunnel or back to where Ashley went first and take the manmade tunnel?
59
Off-Topic / Re: Campaign #1 - Somewhere on the Sword Coast
« Last post by Joy on January 09, 2026, 02:53:31 am »
Even wearing the ring, Alice walks passed the light pebble in plain sight, but then walks further into the southern gopher hole.

"Go on Mrs. Bigglesworth, with all her grumbling, if we don't help, next she'll say we don't deserve any treasure, follow her."

Mrs. B quickly passes Alice into the darkening tunnel, taking advantage of Ashley's Truesight to see what there is to see.

"Where did that sound come from? Did you hear that Ashley?"

"Hm? You heard a pebble fall in an ancient mine? Huh, how about that, nah I no idea." She pets Mr. B like a evil dictator and barely holds back a yawn.



Alice walks until she sees a dead end, though impassable, with a lot of effort the way could be opened but with the added risk of cave-in. unless properly shored. The endeavor would take at least a day and require borrowing tools and scavenging wood, but all the materials are here to do this.

"There's got to be a better way before we wake the dead digging, moving stone, hammering and sawing planks. We should at least try to pretend we're being stealthy about this and we've already wasted enough time taking the stairs."

[Perception 1d20+5+1d4=3]

Neither Alice nor Yulya finds anything else of interest. But it's very hard to tell when everything looks the same.

[Interactions Required]

60
Unfortunately it suffers from the same issue where there are so many inputs and triggers to remember that coding them is trivial compared to remembering to input them.

The first half of my post was describing easy to deal with issues the bigger issue is simply remembering when to implimemt the rules without them being in a huge glob of text that I have to review any time anything acts. It continues to get more difficult at the higher levels. Our highest level headmate is only 9 and there was a lot of mistakes ny then. Where it looks great then a series of revelations leads to failure or the other way around. In other words, SheShe or I start making so many errors that the magnatude of errors overshadowed the RNG.

How we dealt with that is by accepting errors as they go, but it can appear to be very unfair and even more incidious is the creep of errors lean toward a desired direction. In SheShe's case, to the detriment of the poor and downrrodden enemies. These are clearly an invisible hand of bias.

In your case, I would like nothing more than for my innocent and humble monsters to win, which will no doubt cause no end to Alice's complaining, and Cat's corrections.

This is another reason for the pause. Either I would need to get a hold on this or demand that my errors become irrefutable canon. It's a sacrifice I'm willing to impose but obviously this wouldn't have the integrity demanded by extra-system players.

We are ironing some of this out now, only testing will tell if it's enough.
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