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91
Off-Topic / Re: Chat Thread [Bear]
« Last post by Joy on December 04, 2025, 07:41:37 pm »
https://www.youtube.com/watch?v=5GsYfDMdBPs

I did this kind of thing back in my esrly 20's because I'm crazy like that. The things I made were cereal brands

Grape seeds and Nutshells (grape nuts) because those things are hard as rocks.

Oops nothing (capt'n crunch oops all berries) because I was upset that once it was all berries, the berries tasted different

and Sad'ohs (Cheerios) because the plain ones taste like sad.

I can't find the originals, I know I actually printed them out and put them on the boxes, those are long gone, but the files are missing too. Google "oops all" and hot pocket flavors meme and you see this is a well loved hobby.





92
Off-Topic / Re: D&D Meta Thread
« Last post by Kashtan on December 04, 2025, 06:18:44 pm »
>Alice poking strange fungus things
what could possibly go wrong?
93
Off-Topic / Re: Chat Thread [Bear]
« Last post by Joy on December 04, 2025, 05:19:35 pm »
What if it was T.sex? Troon Coon
94
Off-Topic / Re: Campaign #1 - Somewhere on the Sword Coast
« Last post by Alice on December 04, 2025, 04:51:24 pm »
As you walk East past the old ale barrels now repurposed for ore, you see several areas where the false floors have collapsed.
Alice peeks down into the abyss
This mine is riddled with holes! We must be more careful with explosives...
Memorize the gaps! I don't want anyone to fall down there if we gotta retreat fast.

Curious crystals of glittering aquamarine minerals seem to have grown after the walls have been dug. Appearing like flowstone but with bursts of crystalline structure that no one can identify seem to also have a slimy mold growing on them. Though they don't give off their own light, any speckle of light is reflected off these damp glimmering surfaces. Ashley attempts to use her prospector's pick to take a sample but the crystals are harder than the iron of her tool and refuse to chip or dislodge. She can sense a magic property of the mineral and the structure indicates it's grown up instead of settled down, seeping up from some lower part of the mine rather then flowing down from the action of percolating water.
Ohh, finally something pretty in this mine! But this growth does not seem natural. Do they feed on Mana or something?
Alice also tries to remove one with her dagger



After you snake around the fallen floors, you come to a rickety bridge, haplessly placed across a chasm.
The air becomes oppressively humid and stale here, smelling faintly of sulfur, damp and decay. Though the bridge seems sturdy enough, only one can cross at a time, so naturally Cat goes first followed by the rest of you.

Where the slime covering the crystals have spilled out over the floor, bioluminescent fungal fruiting bodies have grown, giving the cavern a other-worldly appearance. The foul draft from the chasm below is warm and a hole that looks like it wasn't dug by a miner is just a few meters down, it looks natural, almost like a large animal borrowed here.
Alice carefully traverses the bridge.
Hmm, I don't like this! We can't get back if this collapses! And what made this hole? Looks like a good place to ambush an snatch off people.
Alice tries to determine if the burrow is fresh.

Entering further into the cavern, the outcroppings give way to dense carpets of the weird fungi covering large sections of the floor in this cavern amid the brightly glimmering crystals. Aside from the glowing heads, the growth includes puffballs a foot across, weird shelf fungus also is growing on the walls and stalagmites, a couple of them are large with stalks and caps a good five feet tall. Some of the puffballs glow with an eerie aqua phosphorescence to match the crystals.
Ohh, even nicer! I like fungi! My Trees would look similar in heterotrophic fungus mode! But they need an organic food source. And wouldn't glow unless required. This stuff again looks like it's growing from - magic?
Alice takes her 10ft pole and pokes the puffball in the NW corner, ready to move back should it release spores or something. If it does nothing, Alice uses Phagocytosis on a fungus to determine if it is an ordinary living being.
Cat, is this edible?

95
Off-Topic / Re: Chat Thread
« Last post by Alice on December 04, 2025, 04:29:59 pm »
Typical coon behavior
96
Off-Topic / Re: D&D Meta Thread
« Last post by Alice on December 04, 2025, 04:22:34 pm »
Now that's an interesting cave I like!
97
Off-Topic / Re: Campaign #1 - Somewhere on the Sword Coast
« Last post by Joy on December 04, 2025, 02:51:55 am »
[Time: Tuesday, Spring 26, 19:00, 9C Calm]

W8: Fungi Cavern

As you walk East past the old ale barrels now repurposed for ore, you see several areas where the false floors have collapsed.

[Perception 1d20+5=8]

Curious crystals of glittering aquamarine minerals seem to have grown after the walls have been dug. Appearing like flowstone but with bursts of crystalline structure that no one can identify seem to also have a slimy mold growing on them. Though they don't give off their own light, any speckle of light is reflected off these damp glimmering surfaces. Ashley attempts to use her prospector's pick to take a sample but the crystals are harder than the iron of her tool and refuse to chip or dislodge. She can sense a magic property of the mineral and the structure indicates it's grown up instead of settled down, seeping up from some lower part of the mine rather then flowing down from the action of percolating water.





After you snake around the fallen floors, you come to a rickety bridge, haplessly placed across a chasm.
The air becomes oppressively humid and stale here, smelling faintly of sulfur, damp and decay. Though the bridge seems sturdy enough, only one can cross at a time, so naturally Cat goes first followed by the rest of you.


[Hidden rolls]

The cavern ahead is littered with the destroyed remains of orc skeletons. Among the dusty remains are spots where something had been laying, obviously the orc skeletons you fought earlier came from here, all the intact ones are gone. Even some of the bones are overgrown with colorful fungi and crystals.



Where the slime covering the crystals have spilled out over the floor, bioluminescent fungal fruiting bodies have grown, giving the cavern a other-worldly appearance. The foul draft from the chasm below is warm and a hole that looks like it wasn't dug by a miner is just a few meters down, it looks natural, almost like a large animal borrowed here.

You all manage to make it across safely.

Entering further into the cavern, the outcroppings give way to dense carpets of the weird fungi covering large sections of the floor in this cavern amid the brightly glimmering crystals. Aside from the glowing heads, the growth includes puffballs a foot across, weird shelf fungus also is growing on the walls and stalagmites, a couple of them are large with stalks and caps a good five feet tall. Some of the puffballs glow with an eerie aqua phosphorescence to match the crystals.

[Nature 1d20+5=7]

The blue-green glowing fungi and crystals allow you to see the entire cavern without the aid of darkvision or a light source.

[Interactions Required]

98
Off-Topic / Re: Campaign #1 - Somewhere on the Sword Coast
« Last post by Yulya on December 03, 2025, 06:16:18 pm »
Well rested and fed Yulya continues where we were before - leading her party to the only unexplored tunnel going west. She follows behind Alice and Cat an checks the area for traps.
Be careful I doubt this was the last creature on this floor - alive or undead! Watch everything from floor to ceiling!



99
Off-Topic / Re: Chat Thread
« Last post by Kashtan on December 03, 2025, 06:08:20 pm »
hence it will never be built.

raccoon broke into liquor shop got drunk and was found wasted ans sleeping on toilet
https://www.nytimes.com/2025/12/03/us/drunk-raccoon-virginia-liquor-store.html

100
Off-Topic / Re: Campaign #1 - Somewhere on the Sword Coast
« Last post by Joy on December 03, 2025, 04:28:58 pm »
The barrels contain low grade ore of little value without equipment to crush and sort it. Traces of the finely glinting mythril ore is likely the reason why this ore was stored rather than discarded.

[Awaiting Yulya's response to continue.]
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