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91
Off-Topic / Re: Campaign #1 - Somewhere on the Sword Coast
« Last post by Cat on November 21, 2025, 06:28:27 am »
Cat watches the events with growing disbelief



N-Nya? What in Catgods name is going on Nya?
Standing in front of Yulya, Cat is focused on the enemy and spared by the bright light. But she is too late, the snake is defeated by the cats first.

The snake didn't have enough left in him to withstand the barrage, all cats except Ashley Panther hit successfully and their combined damage at a minimum was more than the snake had left. Quickly afterwards they killed both the snake and tore the octopus apart, eating their fill of the fishy delicacy.


Cat rushes in and tries to salvage octopus meat of good quality before it is eaten
Shoo Nya! You can eat the leftovers Nya I gotta collect parts our humans can eat Nya!

Cat proceeds to butcher octopus and snake after fishing Alice out of the water.
92
Off-Topic / Re: Campaign #1 - Somewhere on the Sword Coast
« Last post by Joy on November 20, 2025, 09:54:02 pm »
[Yulya's Shot]

All hops set on Yulya to prevent a lot of hassle as she concentrates on trying that again, the snake isn't that tanky, it can be hit, so she takes up her focus and gives it all she can.

[Luck 1d20=7, Wild Magic Effect 1d100=1, Magnitude 1d20=5]

She can feel Ashley's energy intermingling with hers as she casts through the focus and for a hopeful 3.75x boost against the snake. A resonance builds within her, like nothing she's felt before and it's a power more immense than she can believe.

[Wild Magic Effect 1d100=[19,34,16,39,18,70,76,85,6,93]]

A series of waves pass through her and she's powerless to stop it.

1. Grease is cast centered on Yulya. [SAVE DEX vs DC15 1d20+1=10]
2. Maximize the affect of the next healing spell you cast within the next minute.
3. Yulya gains 5 THP per turn for a minute.
4. Yulya gains 2d10 THP
5. Yulya grows a long beard of feathers, they tickle her nose and she sneezes causing the feathers to explode from her face in all directions.
6. [1d8=6] Beatrice is poisoned and pops back to the negative plane.
7. Yulya begins to glow brighter then the sun for the next minute casting a bright light within 30ft, normal light within 60ft and dim light within 90ft, anyone who glances her way is blinded for 1 turn.
8. Yulya casts Mirror Image. Three illusory duplicates of yourself appear in your space. Until the spell ends, the duplicates move with you and mimic your actions, shifting position so it’s impossible to track which image is real. You can use your action to dismiss the illusory duplicates.
9. Yulya summons a Modron [1d3=3] It is friendly and decides to join your cause.
10. Yulya grows out of control to a hill giant size for 1 minute.



Yulya falls prone due to the grease effect, Yulya gains 16 temporary HP, Beatrice is poisoned and pops back to the negative plane, Yulya begins to glow brighter then the sun with golden light for the next minute casting a bright light within 30ft, normal light within 60ft and dim light within 90ft, the snake has become blinded for 1 turn, a Modron appears beside Yulya. Finally she stretches out her clothes as she grows a size larger, to rival Brutus in bulk.

The modron:


Finally the spell she was looking for surges through the goblin staff, fed by the focus and blasts toward the snake.

[HIT(A vs Blind) vs AC12 1d20+5+3golbin staff=(CM,13)]

All signs pointed to it missing again! But because the snake was blinded, he zigged when he should have zagged and got tagged.

[DMG 3d10+1d10(2nd)+1d10(3rd)+1d10x.75+3=1+8+5+1+4+2*.75=23]

The snake hisses in pain but it remains awake, just barely. It's up to the Modron now, the last hope for taking that snake down.

[LUCK 1d4=3]

The Modron knew better than to look into the blinding light of his larger than normal master and seeing her target he gave his all. His intent: to tackle the snake or somehow hold it in place. Seeing the large cat tied to the wall, he uses his action to move the knot to Alice's leg.

[Last round]

As the snake tries to pull his prey underwater, it's caught up by the rope.

[STR vs DC17 1d20+4=9][Choice 1d2=1]

The snake is caught, and refuses to let go of his prey, biting and constricting her.

[HIT 1d20+6=17,8][DMG 2d6+4+1d10 poison=13+8/2 resist=17]

The snake manages to bite Alice, and even with Cat's help of temporary HP, she was unable remain conscious.

[Alice is unconscious and stable with -9HP]

The snake was in trouble now though, with the octopus down, the cats all attack.

[Attack/Damage rolls]



The snake didn't have enough left in him to withstand the barrage, all cats except Ashley Panther hit successfully and their combined damage at a minimum was more than the snake had left. Quickly afterwards they killed both the snake and tore the octopus apart, eating their fill of the fishy delicacy.

In the intervening few minutes, Yulya shrunk back into her now slightly stretched clothes, stopped glowing, and was given a total of 61 temporary hit points that all evaporated at the end of the first minute and is left normal but sitting in a grease slick. The Modron popped back to the mechanical plane, and Ashley Panther led her pack out of the water and licked each other dry.

Alice's body was left like an oil slick on the water.

[Interactions Required, Yulya may cast healing on someone for maximum effect if she chooses.]

93
>By the way, we will be gone all January, not totally offline but away for field work so we certainly won't be online daily. So you'll have some time for recovery back then.

There is no rest until after the dragon is slain.

>Yet there's something I need to annoy you before then - my LV5 form change to viscous acid slime. We gotta negotiate that so it can be integrated in a meaningful way. I'm afraid it's not gonna make the game easier but I'll try my best. I'll post a draft soon.

Considering there is a real possibility, realistically, that you may only ever see level 5, error on the side of doing more that you wanted to do then.

>vanilla

My enjoyment ratio would be <.25 if we did. 3.5e looked way more interesting, Pathfinder 2e is certainly a whole different animal but far more interesting, my homebrew is uniquely designed to maximize my enjoyment. My addendum and mechanics for travel/leveling/encounters are vastly superior to vanilla 5e.
94
Off-Topic / Re: [Bear] This is America!
« Last post by Kashtan on November 20, 2025, 06:47:03 pm »
posted bear-relevant stuff on /tulpa/
95
it does look like a full time job. i couldnt imagine doing this so thx for that. take it easy!
96
Off-Topic / Re: D&D Meta Thread
« Last post by Kashtan on November 20, 2025, 06:44:26 pm »
"use the focus for an illegal 3.75"
yes this probably. i think...
97
Yes, I feel you and I always wonder how you find time to do all that.
Just because I don't normally post text walls doesn't mean it's not taking us several hours per day as well. Like host fumbling with an image forever or me coming up with crazy ideas only to find out they're impossible and starting over. But certainly you have a far greater workload. I mean just Ashley counts as an entire party with her forms and summons.

I also think I told you before about making things too difficult. We strayed pretty far from Vanilla and that certainly hasn't simplified the game. It's fine for me, but probably not for you in the long run. My brick will be the least of you concerns as I'd consider it a lv15+ boon. We can talk about it when we get there before our hosts die of old age. But don't take away my trees, they'll take until lv10 as well and rarely be seen in combat because of their growth time.

So even if that's against the Bear Brain, if you need to take a break, do so! There's no need in rushing each other and nobody dies if you take a day or two more to advance a round. I often feel everyone's just haphazardly throwing out a 2-liner in order not to slow things down. Nothing's gained by that.

By the way, we will be gone all January, not totally offline but away for field work so we certainly won't be online daily. So you'll have some time for recovery back then.

Yet there's something I need to annoy you before then - my LV5 form change to viscous acid slime. We gotta negotiate that so it can be integrated in a meaningful way. I'm afraid it's not gonna make the game easier but I'll try my best. I'll post a draft soon.
98
I am calling this my List of Demands (LOD) and it is subject to change.

The reality of this has become evident. With all the different features everyone has to resist and boost, it's getting to be on the edge of my capability using my current organization. You will all be level 5 for the dragon, and that will likely break/brake me. Additionally, the time sink for the long posts is getting such that we spend nearly all our free time on those days; the current record is 3 hours; the last big one was 70 minutes for reference.

The ratio of fun to work is now less than 1, and so I am pushing myself to get through this until after the dragon. My personal organization and method will need a complete overhaul, and my fun ratio needs to be over 1 after the dragon. Then, and only then, continuing if and only if I can revamp my organization majorly and hopefully automate most things in Excel or with .exes we could write in C, or push this onto you in some major way, or a combination of the three.

There will also be other changes iff there is a "season 2" or "campaign 2" post-dragon. A required part of that will be to address my major gripes:

1. After spending hours on a post and after two days someone says, "I forgot," and crafts a 5 minute response. My counter to this after the dragon (iff) will be to incorporate non-action into your moves whenever I feel like it. Doctor's notes will be considered.

2. Alice clearly needs to complain, and that's not changing, then she should delete the post before sending, or she'll get a time out of some kind appropriate to the severity of the relevance and appropriateness of the complaint. The complaints are typically benign but also annoying if unhelpful and counterproductive.

3. At my discretion, if someone (Alice) predicts what's going to happen, I will roll a chance and multiplier for what they/them/slimeself thinks and let the dice decide publicly. To your utter bane or boon, you will either get your wish or the exact opposite multiplied by a dice roll scale determined by another dice roll or x2 whichever is greater.

4. There will never be an animated brick or brotato. Your brick friend, if invoked, will be a forced hallucination that will cause only negative outcomes in gameplay.

5. In any case there will be a very long and necessary pause of indeterminate length post-dragon.

The rest you'll find out or as I remember them. All this is in an effort to boost my own personal fun ratio and punish Alice more because that serves multiple purposes.

I decided not to wait till the end to post this so you can appreciate the next (likely a year the way things are going) till the end of the boss fight with Summer. She's also looking forward to that so it's locked in.

This has been a very fun and unique experience, and 49% of me wants to continue, so I will do my best post dragon to bring that above 51%. You've all done well as players; congratulations for that.

It has been my privilege to serve as your DM so far and until then.

99
Off-Topic / Re: D&D Meta Thread
« Last post by Joy on November 20, 2025, 02:13:49 pm »
You can't "boost to level 3" you can "use the focus for an illegal 3.75"

UOS the latter will be the interpretation.
100
Off-Topic / Re: Campaign #1 - Somewhere on the Sword Coast
« Last post by Yulya on November 20, 2025, 12:46:46 pm »
Seeing her grandiose spell miss Yulya desperately uses her Ring of Quick Casting to give it another chance and free the squeezed Alice before she gets eaten. Yulya concentrates and tries again boosting INFLICT WOUNDS to lv3 and hoping the spell does not backfire.



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