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21
Off-Topic / Re: Weight Lifting for Size [Bear]
« Last post by Joy on May 14, 2026, 04:31:37 pm »
Tendinitis, that'll last a month to 6 months depending on how well you can target PT, likely you won't fix it quickly.

Never do exercises where it hurts, that only makes it worse. So now you have to avoid any exercises where that hurts.

I had to take a month off exercises because of such things many times. It seems like if you do the right PT, it can go away quickly but doing nothing will solve it in about a month while anything else can just keep reinjuring it.

>my forum

So ban me bruh, this is a testosterone thread, go whine in chat
22
General Discussion / Re: ON-TOPIC Chat [Bear]
« Last post by Joy on May 14, 2026, 04:26:25 pm »
Typical Bear system conversation:

[Ashley] Remember when it was just us? (Misha Ashley and SheShe)

[Bear] yeah but it was still too many right? looking to Misha

[Misha] But I had to join, I am the head ghost!

This goes beyond 'peculiar'
23
Off-Topic / Re: Weight Lifting for Size [Bear]
« Last post by Alice on May 14, 2026, 03:55:44 pm »
How merciful - on my forum...

Right shoulder hurts a bit while stretching out the arm. Thankfully Hitler salutes work fine, but tilting the arm backwards while outstretched to the sides like doing butterflies is impossible. No idea where this came from, not from the gym.
24
Off-Topic / Re: Chat Thread
« Last post by Alice on May 14, 2026, 03:51:18 pm »
Hey, Alice was too!
25
Off-Topic / Re: D&D Meta Thread
« Last post by Alice on May 14, 2026, 03:50:01 pm »
The old white, or the new black Velma?

So what do we do now? Run after the skulls or quit and open the door to the broom closet? I'd suggest exploring North, staying away from the discharges that already electrocuted Cat.

Also I have a severed head in my backpack. I hope Mormesk picks it up soon. Oh well, the fake Japanese Tailor in Neverwinter said I should bring the entire head next time. Guess I will.
26
Off-Topic / Re: D&D Meta Thread
« Last post by Joy on May 14, 2026, 02:53:35 pm »
If M3gan Panther is Scoob, Yulya is definitely Fred but also Shaggy, Alice is scrappy doo, Cat is probably closest to Daphne I suppose I'm Velma.
27
Off-Topic / Re: D&D Meta Thread
« Last post by Kashtan on May 14, 2026, 01:50:01 pm »
thanks!
guess its skull hunting time. though we probably wont find them in the remaining turns. the goal would be to attack one while the other flees. this way we can separate the fuckers. remember girls - dont split up. this isnt scooby doo!
28
Off-Topic / Re: D&D Meta Thread
« Last post by Joy on May 14, 2026, 12:25:08 pm »


I had thought turned was like Frightened [Frightened 10] and they only had to run from the caster but it seems it's much more powerful than that.

Note: once they're attacked, they are no longer turned.

Here's the issue then, there are holes in all the walls leading hundreds of feet away in all directions which means they simply escape you for 10 turns.

I fixed the post.



29
Off-Topic / Re: D&D Meta Thread
« Last post by Kashtan on May 14, 2026, 10:56:51 am »
uh how can the turned skulls attack Alice? only 4 rounds have passed and a turned undead must only move away or dodge - not attack. it must take its action to escape as far away as possible. not lurk around the corner until the minute is over.  they are also already frightened and incapacitated.
Quote
As a Magic action, you present your Holy Symbol and censure Undead creatures. Each Undead of your choice within 30 feet of you must make a Wisdom saving throw If the creature fails its save, it has the Frightened and Incapacitated conditions for 1 minute. For that duration, it tries to move as far from you as it can on its turns. This effect ends early on the creature if it takes any damage, if you have the Incapacitated condition, or if you die.
30
Off-Topic / Re: Campaign #1 - Somewhere on the Sword Coast
« Last post by Joy on May 13, 2026, 08:46:40 pm »
[Round 7][36 seconds]

Cat once more gives M3gan Panther [2d8=7] temp HP and also dashes east with the others.

Alice uses her full 120ft dash movement to run ahead east and look for the flaming skulls.

Yulya dashes east but stays behind the others.

M3gan Panther cautiously follows Alice.

After Traveling 80ft (out of 120ft) East, Alice stops to avoid the lightning affected area. The skulls are nowhere to be found, likely they've escaped up one of the myriad tunnels.

[Alice may move an additional 40ft this turn.]



[Make your moves]
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