Journey turned out to be a little more adventurous than planned.
The rental car was massively losing coolant - as I found out after it overheated after less than 100km.
Not inherently dangerous but still very inconvenient. We got towed off and were given an upgraded replacement fairly quickly but Alice still remained in constant alert mode, like
omg we're all gonna die as soon as the new car made the faintest sound - which is unusual for her.
![](https://i.ibb.co/P94B8Vn/car-trash.jpg)
And we came across a dead old man lying in the middle of the street in a small village - wild west style. Apparently he had suffered a heart attack just moments before we came by and there were lots of people around him trying to reanimate him but he was eventually carried off as there was nothing more that could be done. Tupper noted with mild interest that
"dead people are strange, but so are all living things". Meaning so weak and easy to destroy while impossible to revive. Very different from wonderland stuff. And arguably weird for someone completely indestructible within her realm. So I understand and appreciate Alice's over-protectiveness.
On a more positive note, or accommodation had a
balance board, which was lots of fun. It's easy for me to stand on this thing on one foot as long as my eyes are open but closing them sends me to the floor immediately. Most interesting was how much resources balancing leeches from visualization. I tried to visualize Alice holding my hands and see of this helps when I close my eyes - creating a virtual reference point. As the reference isn't stable in regard of one's movements it unsurprisingly doesn't help a lot. Tupper also tried pulling and pushing me off which kinda worked by simply hogging resources. I feel this has potential, will get one of those things when we return.