4th day in:
Had some time to myself this morning, so did some more active visualisation and narration forcing. I'm pretty much starting all the time now by first trying to get a sense of Palmon's body by touch. I think her traits are starting to become more mentally held together now, as it is starting to flow together with less active thought into what each area feels like. Once I get started, traits such as the small bumps that go all up her back, above her tail, are started to be supplied almost before I actively get to visualising them - I'm using visualisation by describing what I sense by the way.
Also in this session reapplied to her my special curiosity balm, which for added symbolism for me, is made from a Digi-Egg of Curiousity (As in the sacred items from the second anime) . I was thinking last night about what sort of symbolism might be used to give the infusion more oomph, and it just seemed to come from nowhere - haven't watched 02 since before I finished high school.
Continued passive narration throughout the day, and tried watching some tv with her. It was surprisingly hard to keep attention on her, but I think with more practice, this should become easier.
Just tried visualisation once more tonight, and I thought I might try something new to see if it worked. Fede, I have to say, your Eye-Bo system is awesome. I managed to last nearly the whole half hour the constant theta was playing for, and I found it far easier to visualise her body, including how she looked, which I have had trouble with. I seem to be able to click more with the touch sense of visualisation.
I won't say it was perfect, because I was definately still having some issues, but it definately had a marked effect compared to this morning.
I went through the typical system I am going through, using touch to define each part of her body, though this time, I was able to say what each section looked like, which I wasn't having much luck with beforehand. We infused more of the Curiosity Balm into her and then tried something new.
Since I have had trouble visualising sight, I haven't tried engaging in puppeting. Today though, I felt that with what I was being able to see, it wouldn't to try some light movements. We didn't work on anything too complicated, just arm movement, but it seemed to work really well. One thing I realised from researching her movements was that while the Palmon form seems to look different from humans, she does have alot of the same traits. She has the same kind of joints in her shoulders and elbows as humans, and while she only has what are basically 3 extendable vine claws on each hand, it generally seems to work almost the same, though her forearm/palm section allows her to hold stuff from either side while locking the claws together to stop slipping.
So basically what I did while visualising was move my own arms in the way I was trying to get her to puppet then used that feeling to trigger the same movement in her body. In order on first the left arm then the right arm, we managed to puppet raising the arm up and down while outstretched, swiveling the arm through the shoulder joint, bending at the elbow, and finally moving her claws. The claws I felt were pretty much equivalent to the middle three fingers on a human hand, so I used that as the base for that motion. Finally was the aim of getting her body to do that grasping motion I was talking about earlier, and it seemed to work.
After this though my head was starting to feel a bit heavy, so stopped at that point, but will definately be using the constant delta again Fede. Will try to talk to Palmon again tonight before bed.
By the way, sometimes when I say Palmon's name, I get a slightly weird feeling. Any ideas what it could be? Like, could it be that she is trying to deviate from that name? Though I don't feel anything like this when I'm visualising her form.