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Off-Topic / Let's Experience Morrowind (With Many Images)
« on: December 02, 2014, 06:43:49 PM »The Elder Scrolls III: Morrowind is, as one could assume, the third installment in the Elder Scrolls game series developed by Bethesda Game Studios and published by Bethesda Softworks and Ubisoft. The original game was released in early May in 2002, making it a rather old game. Just like in the later installments, it is an open world fantasy action roleplaying game where we will create our own character, choosing from multiple fantasy races and skills. We shall be exploring the volcanic island of Vvardenfell in the province of Morrowind, an area that is quite small compared to many other Elder Scrolls games. However, the entire island has been crafted by hand, meaning there are no randomly generated landscapes and exploring is quite worth it. Loved by many for the unique world and disliked by many for the outdated game mechanics, we are here to make our own judgment. Unfortunately there are no ragdoll physics.
I have not played the game personally, but I am with someone who has. While I will be experiencing many things for the first time and our memory is not perfect, I believe there will be many things I can show to you as you help us go through the game. Obviously, we will be playing the PC version. I would also like to ask you to not post spoilers, especially without spoiler tags. You can definitely suggest and talk about things I might have missed, but when it comes to actual plot points that have yet to happen, please wait until we actually get there.
We will be using both of the expansions, Tribunal and Bloodmoon, which add a lot more content and areas mostly meant to be explored after finishing the main quest. We also will not go in this unmodded. We will be using a mod called Morrowind Enhanced which will fix the rather atrocious combat system of the vanilla game. We will also be using certain mods that make the game look a bit better with plenty of new models, textures and a lot more grass and trees. Better Bodies will be changing all the humanoid NPC models to look a lot better than they did in the original game to avoid nightmares. There are also some other small mods that do not really change the game in any other way except add a bit more life to the world, such as Morrowind Comes AliveTable of Contents
Part 0
Welcome to Morrowind
Making a Hero
Roar of Thunder
Almost there
Part 1: Finishing the Tutorial
Part 2: Ladies Man
Part 3: Yook Thunderbeard, Nord Detective
Part 4: On the Trail of the Murderer
Part 5: Bloody Justice
Part 6: Visiting the Smugglers
Part 7: Off to Balmora
Part 8: Balmora Trail
Part 9: A Series of Unfortunate Events
Part 10: Reporting to Caius Cosades
Part 11: New Boss
Part 12: Poached Eggs
Part 13: To Arkngthand
Part 14: Hunting Telvanni Agents
Part 15: Naked Nord Nonsense
Part 16: Reaping the Rewards
Part 17: Ace Alchemist
Part 18: Grave Robbing
Part 19: The Great Houses
Part 20: Spooky Scary Specters
Part 21: Loose Ends