Part 12: Poached EggsWhile the ruins got some interest, it was the egg poachers most wanted to take care of. That's where we shall go today, but first..."Hey baby, I saw that your pillows tend to be all over your bedroom floor. How about we introduce that habit to your clothes?"
Oh.To get to the egg mine, we have to follow the river.Seeing this bridge is a good sign. The entrance to the mind is on this side of the river, we just have to turn right to see it.There are also some workers outside.The workers believe that the poachers are in the mine itself, so that is where we will look.Someone wondered why it would be an egg mine. The eggs are actually bug eggs and these insects have giant caves they live in. One could think of them as ants of some kind. These eggs can be harvested, each sack has one large egg and there are many of these around. We're going to be leaving this place with quite many eggs in our inventory.One form of Kwama is the forager, which we have seen on the surface as well. There's many of them in the mines and they will attack you, as usual.Scribs are also a form of Kwama, so they can be found in the mines.The path splits here. To the left, there is a long corridor and to the right, there is a door that leads to a mining camp. I decided to go there first.The workers can usually be found in the camps. There are a couple of types of hostile Kwama, but they don't attack the workers as they are used to their smell. But we will be getting attacked by anything that tries to protect the tunnels.I'll assume they use these tracks to transport eggs.Here is a Kwama type we won't see on the surface. The workers are harmless and don't mind us.The camp leads to this door, but the queen's lair sounds quite important. I decided to go back and check out the other path we ignored.There wasn't much of interest, but it was full of workers.And that tunnel ends up leading to a door that leads to the lair of the queen. Only one way to go, then.As soon as I step inside, someone attacks me.She's not much of a fight and has nothing valuable. She is one of the poachers, however.Another person was nearby, attacking me once he saw me.He was much the same. He did have some eggs and shared the name of one of the poachers. I believe we just killed our pair.Even though it was called the queen's lair, there was no queen. No Kwama warriors, either. I believe they wanted to make sure that low level characters wouldn't die doing this early quest.95 large Kwama eggs. That isn't bad. Carrying them all almost made us encumbered, too: the blue bar above our character icon is how much we are carrying and how much we can carry.Back to Balmora, then. I need to store the eggs somewhere and turn in the job.She has another job for us right away. Some Telvanni agents stealing ebony, a rare and valuable material. It's not wood.He doesn't know Eydis, as she is new. But someone called Percius Mercius he does know and trust. He's in Ald'ruhn, though, and only gives jobs to those of higher rank than us. Maybe we should work on getting a higher rank.
While I was back in Balmora, I felt like I could contact some of those Blades trainers I was told about, as they do give you items.There is a third one living in Balmora as well, but I didn't go looking for them.I also went to the Temple to buy some spells that we are going to start needing. Morrowind doesn't have fast travel like Oblivion, you can't just click a place on your map and travel there in an instant. The only fast travel you have are in towns and they only transport you to certain other towns, not all of them. Some places are going to have to be walked to. But luckily there are some very handy spells, such as Mark. Mark places a, well, mark where you stand, allowing you to teleport to that spot by using its sister spell, Recall.Which I buy here, along with Almsivi Intervention. That spells teleports you to the closest Temple. The spells are a bit expensive, as we do not belong to the Temple.Having some time, I told Larrius Varro about our encounter and got the reward. He didn't offer us new jobs.
I also got the chance to use our new spells.Using Almsivi Intervention, I was instantly teleported from the fort to the Temple entrance in Balmora. It is a rather useful spell. There's also a counterpart that teleports you to the closest Imperial cult altar, but I didn't find the spell anywhere.Hm. I think I'll keep my gold for now...Last time we got some votes to explore the Dwemer ruins, but I felt like we could hold another vote here as we have some new options again. Please choose one option, unless you suggest us to join a new faction. It doesn't take much time.
Should we
explore the Dwemer ruins to get the puzzle box?
Should we
kill the Telvanni agents that also belong to the Thieves Guild for Fighters Guild?
We ran out of space to store our items in Fighters Guild chests. We desperately need more room, should we
join a new faction to get some more storage space in Balmora?
There was some interest in House Redoran. We would have to go to Ald'ruhn to learn more about them. Shall we
go to Ald'ruhn to learn more about House Redoran and get a great item on our way there?
I asked around about Morag Tong, but no one gave us information we don't know, such as how to join it. Morag Tong seems to feel neutral about Camonna Tong as far as we know. This far the factions somehow connected to Camonna Tong is the Thieves Guild that we have heard is against them, and House Hlaalu that apparently is under their control somehow. If we wish to learn more about Camonna Tong, those factions might be our best bet.