Author Topic: D&D Meta Thread  (Read 82472 times)

Re: D&D Meta Thread
« Reply #435 on: May 03, 2025, 04:00:40 PM »
sounds good more randomness is always fun. i have edited post above for the room fee. not sure if Yulya paid yesterday or not.

Re: D&D Meta Thread
« Reply #436 on: May 03, 2025, 05:46:51 PM »
Report your current coin and I'll tell you.

Freya refused the room payment previously. You owed two nights.

Re: D&D Meta Thread [Joy the DM]
« Reply #437 on: May 04, 2025, 06:19:54 AM »
Most importantly, are you saving any moose meat or are you selling it all?

Re: D&D Meta Thread
« Reply #438 on: May 04, 2025, 02:26:22 PM »
Hmm, we currently have 36 rations and in Phandalin another 26 lbs of 'mystery meat'. This will be enough to feed the 4 of us for 2 weeks at one ration per day or 10 days at 1.5 rations. That seems excessive but the last thing I want is running out of food while laying siege to the dragon. If we have to feed Summer too and are 5 people in need of 1.5 rations per day while ascending the mountain, we will burn 7.5 rations per day!

So I don't think it's unreasonable to keep some moose meat. We need food more than money.

You now have:
7sp
13gp
8pp
I swear our money keeps increasing, even though there's nothing invested in the lolibank right now. So it can't be interest.
Even before paying for the room the inventory lists 7.5 sp less so we have 9.5 sp less than you. So much for bookkeeping.
Whatever, I have nothing against your numbers so I'll correct the inventory to that.
« Last Edit: May 04, 2025, 02:39:09 PM by Alice »

Re: D&D Meta Thread
« Reply #439 on: May 05, 2025, 08:17:23 AM »
Very mysterious!
More Alice math? I'm too lazy to backtrace the error, just go with Joy's numbers.

Yes I am also for keeping some moose meat, maybe 25 lbs or 5 rations for 5 people. I hope we won't spend weeks on the mountain.

Re: D&D Meta Thread
« Reply #440 on: May 05, 2025, 10:13:58 AM »
25lbs sounds good.
I thought I had submitted my campaign post last evening but somehow it wasn't there. Had to re-write everything.

Re: D&D Meta Thread [Joy the DM]
« Reply #441 on: May 05, 2025, 11:08:26 AM »
We did see it, I don't know why it's not there now.

Re: D&D Meta Thread
« Reply #442 on: May 06, 2025, 02:12:35 PM »
You now have:
5cp
24sp
14gp
10pp
Our funds miraculously increased by 1gp again, this is awesome!

Attached is the current inventory, please check if I missed anything or redistribute as you see fit

Re: D&D Meta Thread
« Reply #443 on: May 06, 2025, 06:28:37 PM »
i assume that's the fault of you math genius again.
ok we gotta look for water, they dont have enough for the horses. if there is nothing found Yulya will use CREATE WATER.tasks to do:-feed horses-train horses with summons
-cook food-make poison
Yulya cant help much with any of that but will keep watch to makee sure theyre not ambushed


Re: D&D Meta Thread
« Reply #444 on: May 07, 2025, 06:06:55 AM »
Yulya's gotta deal with the water one way or the other. Everyone else is busy.

Cat had to take a crash course in handling horses and mules. We've never even seen an equine up close so that was a bit of learning. I couldn't imagine doing it irl and Cat would probably be far too erratic and inconsistent. We learned that the animals are autists who like to follow their exact routines without any variation and be told exactly what to do and what not. Also Ashley's gotta stop directing them with treats. That's not how it works and will get her in trouble. We are not on equal terms. We are the herd leaders and they are to follow. And understand that following commands voluntarily is easier than resisting.

Re: D&D Meta Thread
« Reply #445 on: May 07, 2025, 02:04:04 PM »
Well done!
I know nothing about horses either but that sounds reasonable. It's the same as with dogs or children. Onve they see you as weak, it's ogre.

Did Yulya find any threat in the area?
I'd say she gets us water, we eat, Ashley and Cat train the mules on the summons while I prepare another poison batch. Cat's gotta help me then. It's gonna be a busy evening. Yulya could rest first while we continue our work.

Re: D&D Meta Thread [Joy the DM]
« Reply #446 on: Yesterday at 04:58:38 AM »
I have a couple things for you today:

1. Apparently, longbows are 1d8, while short bows are 1d6, so the arrows aren't inherently 1d6, the bow makes them so. That makes a lot of sense considering how much more range they have.

2. Arrows will break whenever the unmodified hit roll is less than 5, even if they actually hit the target, they are always new condition otherwise.

3. Exhaustion affects proficiency and speed, it will not affect AC nor can it lower proficiency below 0.

That's all for now.

Re: D&D Meta Thread
« Reply #447 on: Yesterday at 07:14:16 AM »
I thought this was clear about the bows?

Oh and was Cat supposed to post? I wasn't sure and there's not much to add

Re: D&D Meta Thread [Joy the DM]
« Reply #448 on: Yesterday at 10:14:26 AM »
There was an error in my notes

Re: D&D Meta Thread [Loud Summons]
« Reply #449 on: Yesterday at 06:42:52 PM »
[Ashley] inb4 tier 9 ancient calamitous maybeast causing Tunguska level destruction just on summon