Author Topic: D&D Meta Thread  (Read 369204 times)

Re: D&D Meta Thread
« Reply #720 on: Yesterday at 03:27:34 PM »
so no more hints? i still have no idea what we're not paying attention to. hes got some magic item and resistance to mgic nothing that can e doe about that.
i just wanna know if Yulya can cast SILENCE. and at what cost.

no idea what movement the winter wolves have i guess Alice should go farther south but i assume they cant touch Yulya whos flying.
« Last Edit: Yesterday at 03:38:50 PM by Kashtan »

Re: D&D Meta Thread [Joy the DM]
« Reply #721 on: Yesterday at 03:56:23 PM »
>hints

Looks like you're 2/3 the way to not making a mistake, so far so good.

Silence: it looks like if you did, that would prevent anyone, including Yulya (so be careful of the order of operations) from using verbal containing spells, even Ashley Panther's growl would be impossible. So it would prevent him from casting spells that require a Verbal component, including Misty Step, but wouldn't stop magic items from working as intended as magic items can be considered already cast and magic items normally don't need Verbal components to activate.

If you're asking my advice, though casting silence has a 100% verified chance to work unless he has a magic item that negates Silence, something like Counterspell would cause it to fail.

I will however tell you that after futher study, Silence is a 2nd tier spell, and you don't have any 2nd tier spell slots left, because it's a 2nd tier spell, even your focus can't cast it. The focus could cast a tier 1 spell boosted to 2nd tier or higher with unpredictable results, but the minimum casting tier would be 2nd and you don't have any 2nd tier spell slots left.

You have 3MP and a 3MP focus, you can legally cast 3 1MP spells and illegally cast 2 1MP spells and 1 1MP spells boosted to 4MP using the focus, so something like 2 and 2/3 tier which I would allow but it also violates the fact that you don't have any more 2nd tier spell slots so it will have a small chance of doing something bad or doing something unexpected.

To be clear, because you have no more 2nd Tier spell slots and Silence is a 2nd tier spell, you cannot cast it regardless of the focus you carry.
« Last Edit: Yesterday at 06:57:53 PM by Angry Bear »

Re: D&D Meta Thread
« Reply #722 on: Yesterday at 05:45:58 PM »
ok thats what i assumed. well shit. it would have been perfect. no counterspell possible. he wont be doing any somatic shit while grappled by Ashley.

>illegal spellcasting
Yulya wont do that she doesnt want to go to jail.

so with only lv1 spells  and cantrips left i guess Emboldening Bond+Toll the Dead is the only viable option. Alice and Ashley this time. we need her to succeed with the grapple. An Alice and Ashley need some bonding.

btw can Toll the Dead even be boosted? it says you gain 1 de at lv5. it doesnt rise in a linear way that would be crazy

Re: D&D Meta Thread
« Reply #723 on: Yesterday at 07:21:48 PM »
In general, it would gain 1 die per boost level, and that extra boost is for free. I had a look at it, Guiding bolt is a better choice if you were going to choose between 2d12 TOTD boosted 1st tier compared to 1MP for 4d6 Ranged Attack which in your case your 15 DC is the attack vs their AC so +5. Against low AC creatures, Guiding bolt is better, against low WIS creatures TOTD is better. For close combat you have Inflict Wounds 3d10 un-boosted 1MP, this is also better than TOTD with 1 boost. Given TOTD has provisions to boost it further at level 5 without "boosting" it's fair to say it'll be a favorite go to choice until you need to worry about AOE. Spirit Guardians is not until 3rd tier, that's level 5, and by then you could have a 15ft radius nova of sorts, boost that with the 6MP focus for 4d6 on everyone within a 15ft radius, that's pretty neat, add the staff of goblins among other boosts and that's great but it does center on you. Wizards and Sorcerers have a feat that lets them project a spell an additional 30FT even spells meant to be close range.

So yes, Toll of the Dead is a good one for an already injured foe.

Let me now just say for spells that can be damage boosted with the focus, illegally, the chances of having a successful boost are very good. I would give negative consequences for rolling 1, 2, 3, and extra positive consequences for rolling 18, 19, 20, and a sliding scale in between depending on many things but generally performing as expected. Yulya won't go to wizard jail for illegal spellcasting, I said illegal because it's not possible with vanilla but I like the focus mechanic and with a huge focus boosting a spell up to level 9 just sounds fun if you don't mind the consequences for rolling low. 

In case you think I'm suggesting Guiding Bolt, I'm not, it's not statistically better in this case considering his WIS is +3 and his AC is effectively +5 vs your DC15.