Author Topic: D&D Meta Thread  (Read 587352 times)

Re: D&D Meta Thread
« Reply #1020 on: September 21, 2025, 02:31:28 pm »
It's good to know the Bear brain is in good company. As we discussed, Yulya can only move 10ft

Re: D&D Meta Thread
« Reply #1021 on: Yesterday at 04:33:02 am »
Isn't Alice's pole 10ft alone? I think the question was if the ooze has 5 or 10ft attack range.

Had a discussion with Cat, she wanted to engage in melee and keep it from going after Ashley or Alice, but then she would take all the hits. If she disengages after a melee attack, the ooze can still go after someone else. Therefore I think moving away and shooting an arrow is best. Cat can always catch up with Feline Agility.

Re: D&D Meta Thread
« Reply #1022 on: Yesterday at 11:08:10 am »
The ooze couldn't attack last turn, it's only 5ft. If Alice wants to poke at it from 10ft away then run, that's fine, she wouldn't need to disengage.

Re: D&D Meta Thread
« Reply #1023 on: Yesterday at 01:36:31 pm »
That's excactly what I'll do!
Sorry for the delay.

Cat again forgot to give temporary HP! Give them to fake Ashley, I feel she's more likely to do something dangerous than me.

Re: D&D Meta Thread
« Reply #1024 on: Yesterday at 01:42:05 pm »
I think she's out of range to give anyone temp hp.

Re: D&D Meta Thread
« Reply #1025 on: Yesterday at 02:03:24 pm »
Oh right, it's only 10ft!

Re: D&D Meta Thread
« Reply #1026 on: Today at 01:59:58 pm »
That worked out better than expected!

>Ashley does more dmg with her fists than my poison lance
I still question how Ashley's scrawny pacifist body can deal so much damage! And why can she charge an I can't? This is making me look bad as a martial artist.

Re: D&D Meta Thread
« Reply #1027 on: Today at 03:01:05 pm »
She has feats that would be available to a level 20 fighter, so two additional attacks per turn, "charger" among other things but her damage is 1d4 for her fists, and she only has proficiency (+10) in unarmed combat, no weapons, no ranged, she can still do things Ashley did but she's out of mana. If you don't change her back, she'll be pretty unbalanced by level 5 because she'll get opportunites to learn proficiency in a weapon or gain HP as she adapts to the new body. It's best though when the worthless flesh is all dead. MDG's final body was all artificial, T1 but all melee fighter. You could compare it to the curse of 20 for her which could have been to give up all her flesh basically.

OP but also not. Cat could easily outdo her in DPT with her claws with nick (2 attacks per turn) or sword with cleave. When can gets sweep, she'll be able to hit three targets per turn for big damage.

I told you that 10x 1d2 is still meh. I even gave you a 1d6 in there.

Re: D&D Meta Thread
« Reply #1028 on: Today at 04:58:43 pm »
what would Alice do without complaining?
Finish that ooze off this turn - Yulya cant help you with offensive spells anymore