
We are leveling obviously, so I have some suggestions:
Cat, I encourage you to make up your own feats, but here are some to choose from. As part of leveling to level 4 and the ability score improvement, I'm allowing a feat. Additionally, if you choose to only take 1 point of improvement, you can choose two feats. I find feats kind of like a balance to spells for the martial classes since that's been significantly buffed with my scheme. Feats typically can be used once per turn.
-[INTERCEPTION] TO AN ALLY WITHIN 10 FEET, ANY HIT IS REDUCED 1D10+PRO
-[MELEE REACH] WHILE STRIKING, YOU CAN LEAN 5FT IN ANY DIRECTION, THEREBY REACHING ENEMIES THAT ARE 10FT AWAY BY SWINGING TOWARD THEM (15FT WITH A LONG REACH WEAPON), CAN BE STACKED WITH NICK, CLEAVE, SWEEP, ETC. DOES NOT TRIGGER OPPORTUNITY ATTACKS.
-[BOW STRENGTH] USE STR FOR BOW STRIKES
-[ADVANCING STRIKE] MAY ATTACK AT THE END OF A MOVE AS PART OF THE MOVE ONCE PER TURN
-[SUDDEN CHARGE] DASH AND ATTACK WITH ONLY ONLY ONE ACTION
-[CHARGER] WHEN MOVING MORE THEN 10FT BEFORE A STRIKE, ADD +5 TO THE DAMAGE OF THAT HIT
-[SWEEP] ATTACK UP TO THREE ENEMIES WITHIN YOUR REACH IN ONE SWEEPING BLOW.
-[FORCEFUL (TWO HANDED WEAPONS)] WEAPON GAINS DAMAGE OF NUMBER OF HIT DIE ON SECOND STRIKE IN A TURN AND 2X NUMBER OF HIT DIE ON SUBSEQUENT STRIKES IN A TURN. STACKABLE WITH NICK, CLEAVE, SWEEP, ETC.
-[CRITICAL ADVANTAGE] CRITICAL HITS OCCUR NOW FOR 19, AND 20 AND +10 OVER AC (This means if you manage to get 20 including any modifiers on a creature with 10AC, that's automatically a critical hit and so on.)
Alice, I replied to your email. In addition to feat(s) that make sense to you, you can obviously make your own and this is a good time to think about viscous form. Per the email, you may have a slight delay on all parts of that so waiting to level 5 is still an option.
Yulya, you may learn another cantrip rather than replace one per Cantrip Versatility.
Everyone is eligible to gain proficiency in something, Alice may gain proficiency on one additional weapon as a monk weapon permanently instead, this won't affect the temporary, switchable proficiency but will be in addition to that.
Remember that you need to come up with 1000 silver worth of "treasure or coin" each. You will not get a new adventurer plate (silver) until you visit a guild, but you will still be level 4. Keep in mind what you have done to deserve to be called a "hero" it's something worth bragging about so it has to be something big. It's not required or guaranteed to achieve level 4 but is required to advance past level 4.