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71
Off-Topic / Re: D&D Meta Thread
« Last post by Joy on October 20, 2025, 05:33:03 am »
Unfortunately summoning him would be too noisy.  I guess throwing it would be better this time.
72
Off-Topic / Re: [Bear] This is America!
« Last post by Joy on October 20, 2025, 05:31:37 am »
Why?

73
Off-Topic / Re: Campaign #1 - Somewhere on the Sword Coast
« Last post by Cat on October 20, 2025, 03:41:35 am »
Cat signals Alice to be quiet and carefully drags her back to the explosives.
Nyaa I don't want to get caught in an explosion Nya and we don't know how old these sticks are Nya! Better take 3 to be sure Nya.

Cat looks over to Ashley/i]
Ashley Nyaa we need someone here Nya!



If Ashley summons Mr. Bigglesworth, Cat will strap 3 bundled sticks to his back with Alice's string.
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Off-Topic / Re: D&D Meta Thread
« Last post by Τamamo on October 20, 2025, 03:28:12 am »
Hahaha that's so evil not even Alice thought of it!
If you summon hm we'll do it! Alice has plenty of string

Can he share Ashley's blindsight or should we strap a light to him so he sees where he's going? Might scare off the ghouls
75
Off-Topic / Re: [Bear] This is America!
« Last post by Τamamo on October 20, 2025, 03:15:53 am »
But why?
76
Off-Topic / Re: [Bear] This is America!
« Last post by Joy on October 19, 2025, 09:41:22 pm »
https://www.youtube.com/watch?v=S0x2llxEAjk

What every American's basement contains now.

What a rookie, everyone knows to make a child sized one first until you get the urge to kill vectors under control, also, where's the cat ears? GTFO dude deserved what he got.
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Off-Topic / Re: Campaign #1 - Somewhere on the Sword Coast
« Last post by Joy on October 19, 2025, 07:30:51 pm »
[There are 3 loose sticks, 4 bundles of 3 set to ignite simultaneously, and 8 bundled together for transport. Damage is additive, the radius increases 2.5ft for each additional one in a group up to three. Using more than three in a bundle is not well advised. If you've ever played Minecraft then you know why.]

Ashley whispers suddenly, "Or, we could strap the explosives to Mr. Bigglesworth!"

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Standard dynamite rules: taken from someone else's homebrew

The following are common, balanced rules for using a stick of dynamite, which can be easily incorporated into a campaign:

[Joy's addition] Cost: These are illegal to use and carry in many of the cities of Faerûn. They are made on site snd the constituants are purchased only with a permit.

[Joy's Addition] Potency: this will decrease over time, there is a risk that these sticks do something other than explode. They may just flare, they may have a decreased radius or damage, they may just smoke, or they may do nothing.

Action: As an action, a creature can light and throw the dynamite at a point up to 60 feet away.

Detonation: The dynamite explodes after a short time (typically at the end of the thrower's turn), or a longer fuse can be set to detonate up to 6 rounds later.

Damage: Creatures within a 5-foot radius sphere must make a DC 12 Dexterity saving throw.

Failed Save: Takes 3d6 bludgeoning damage.
Successful Save: Takes half as much damage.
79
Off-Topic / Re: D&D Meta Thread
« Last post by Joy on October 19, 2025, 07:08:37 pm »
Or, we could strap the explosives to Mr. Bigglesworth!



My system has been playing Rimworld, it's something you would totally think to do with Rimworld. There's an animal you can tame called a boolalope and you can imagine what it does when you send it to the enemies and they kill it.
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Off-Topic / Re: Bear's ranting and at the same time flexing thread
« Last post by Joy on October 19, 2025, 07:01:06 pm »
Eww they're old.

It's the alcohol, it ages you.
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