Author Topic: D&D Meta Thread  (Read 10804 times)

Re: D&D Meta Thread [Joy the DM]
« Reply #240 on: March 12, 2025, 07:48:56 PM »
>Our mystery meat scraped off a noble's bones never spoils but wolf ears do?

The life if an adventurer can be very unfair

The PhD thesis must be related to pricing of such a service and its comparison to the monetary system and economy of Neverwinter. Actually, that sounds way more fun than it should.

Re: D&D Meta Thread
« Reply #241 on: March 12, 2025, 08:01:08 PM »
Most things we do sound more fun than they should, like cooking humans and feeding them to children.

Considering prices are all over the place (remember the pickled sausage), wolf ear taxidermy might be unexpectedly cheap. But I don't doubt you'll waste our last gp for your wolf cloak. Not that I don't support that...

And sorry again for falling asleep without posting. You should be used to it already.

Re: D&D Meta Thread
« Reply #242 on: March 13, 2025, 02:52:42 PM »
Good idea, Tamamo!
I still don't understand why I must make a detailed plan, if I could, I could stuff and attack the ears myself. I'm paying someone because I can't in this form. If only I was back to Living Metal, the Trees could mass-produce wofl-ears, with or without wofl attached. Well it would take weeks probably. to clone an entire animal from an ear. But preserving them shold be rather quick.

Since no one suggests anything, and the guild wasn't serving,
How should we know this?
I assumed the guild's purpose was to serve meals at least each evening?

Re: D&D Meta Thread
« Reply #243 on: March 13, 2025, 03:21:48 PM »
Not on Sundays and that was stated explicitly several times. Most shops are not open Sundays, for the guild, Sundays are deep cleaning days and Freya's only day off.

Inns and taverns remain open on Sundays, no shops are open on Sundays in Neverwinter.

Re: D&D Meta Thread
« Reply #244 on: March 13, 2025, 03:34:26 PM »
You can sell anything with J,N,G,F designation for the following exchange rate based on condition in Neverwinter. They will even buy rocks, dirt, rags, or wofl ears for a price. You can sell your hair or even toenails, you can sell the scraping of your skin, even waste products.

Re: D&D Meta Thread
« Reply #245 on: March 13, 2025, 07:05:52 PM »
how much for a goblin stink bomb

Re: D&D Meta Thread
« Reply #246 on: March 13, 2025, 09:58:34 PM »
You'll have to ask the alchemist and barter with items you're buying for the best deal.

Re: D&D Meta Thread
« Reply #247 on: March 13, 2025, 10:03:39 PM »
>you
Haha, Kashtan's not playing and Yulya can't barter!
Cat isn't the best trader either and Alice - let's not even think about that!
I think negotiating prices is Ashley's job.

Re: D&D Meta Thread[Ashley)
« Reply #248 on: March 14, 2025, 05:54:56 AM »
I can do it, I got persuasion now too.

Just tell me what we're buying and what we're selling.


Re: D&D Meta Thread
« Reply #249 on: March 14, 2025, 03:52:50 PM »
Damn I forgot I got those candy coated herbs from Ashley, sorry about that! I still appreciate them.
Might have helped in my condition.

I made a preliminary list, modify as you see fit!

BUY

Food
for Cat's rations ?

Ordinary items
5 oil flasks - 5sp
10 candles - 1sp
5 soap - 1sp
glass bottles for berry wine - ?
Hobby's stuff - 500sp

Alchemist
Harbin's stuff - 200sp

Vehicles
1 cart - ?

Services magic
transfer goblin staff onto other item (which?) - damn we should have asked Summer!

Services common
Smith - craft holy symbol on Yulya's shield - 50sp
Furrier - preserve wofl ears and tail and sew them onto my cloak - ?

_________________________________________________

SELL

Weapons
4 Shortswords G - 160sp
4 Shortbows G - 400sp
We have 78 arrow and 4 quivers with us and another 20 at Hobby's storage. Should we sell some or at least convert them to blunt?

Food
2lbs bread N  - 6sp
25pcs honeycombs N  - 7.5sp
Berry Wine bottled  N  - ?

Alchemist
6x Goblin stink bomb / acetic acid - ?

Jewellery
Gold Ring - 200sp
Jade Frog (if we have to) - 400sp

Smith
Do you want to try selling the scrap or should we keep it until you have a trade license?
« Last Edit: March 14, 2025, 03:55:35 PM by Alice »

Re: D&D Meta Thread
« Reply #250 on: March 14, 2025, 05:17:40 PM »
Alice's comments in black.

I made a preliminary list, modify as you see fit!
BUY

Food
for Cat's rations ?

How many? The cost for standard groceries is 5sp for 2 rations or half the cost of a ration. If you bargain shop then it could be less. At this point I will ask you to venture out onto the internet and ask the great and powerful Google what a pound of vegetables would cost as compared to standard unskilled wage of 1sp per day, probably way cheaper than 5sp for 2 rations. Any recipe must include: 1lb (dry) of some combination of fruit, meat and vegetables, 1tsp spice, and .2 lbs preservative, salt usually, tallow, or sugar of some kind.  According to my calculations, it should be roughly 1sp for a poor ration, 2.5sp for modest ration, and up for higher qualities. Certain items may be found very cheaply especially in towns cut off from regular trade. So let's say Cheap vegetables, potato stew, turnips, carrots would be 1sp per ration and rabbit stew, beef, pork would be ~2sp per ration, preservative would be 5cp per ration. If you are carving up a kill, the tallow and fat used to preserve the ration is in the animal. 

Ordinary items
5 oil flasks - 5sp
10 candles - 1sp
5 soap - 1sp
glass bottles for berry wine - ?
You initially think that you essentially got the deal of a lifetime here, 2L flasks of berry wine for 1sp each, though it's not fine wine, if bottled it would be worth 2gp per 1.5 pints, 5e prices a 1.5pint bottle about 1/3 of that flask for 2gp. Obviously you make nothing in that deal without a trade liscense for wholesale pricing. So the wine bottles would cost more than the regular wine is worth.  However, you can sell the wine in those flasks for the barrel rate for cheap wine, 300 bottles worth, or 450 pints is 15gp, including the cost of the barrel which is 2.5gp, so after some calculation, your 4L flasks of cheap wine are worth roughly 4sp each in flask. Which is still good even at 60% sale price you still get 2.4sp for the price of 1sp   

Hobby's stuff - 500sp

Alchemist
Harbin's stuff - 200sp

Vehicles
1 cart - ?

Quote
A simple 4 wheeled cart capable of carrying 2x the puller's total carrying capacity including the weight of the cart could be found at Neverwinter or commissioned by a cartwright. There would be a small risk someone could come along and steal it if you don't secure or hide it and it would draw extra attention from bandits. A cart capable of carrying 1000lbs that Cat could conceivably pull would be a remarkably low cost, 15-25gp. Based on her carry capacity, a 150lb cart could manage that and could be used for most travel between locations along roads and over relatively easy terrain, not suitable for overland travel in forests, swamps, mountainous terrain etc. without severely slowing you down unless she carried it.  None of you are capable of repairing parts but you could buy spare parts and replace parts, it would be subject to a small risk of breaking on the rough roads, especially the Triboar trail but all of you together could unstick it from any rut. It would be roughly 3x5ft so not suitable to drag through caves or in all but the main shaft of mines. A full wagon like Gundren's without any supplies or spare parts would be between 35-100gp or more depending on extras, they do offer models of carriages with suspension meant for passengers but they have lower carry capacity, his was a converted war cart so it would be considerably more than 100gp, a horse would be between 50-100gp each, other beasts of burden vary in Neverwinter.

A simple pull capable of carrying 1000lbs and weighing 150lbs with I say Cat can pull up to 564x2 - cart weight = 978lbs for junk.

Alice can nerf this as much as she wants but this is a justified amount that I already proved. For steep hills you all can pull it.

Spare parts for the cart include:
Wheel 2gp
Axel 4gp
Tongue 1gp

The whole cart is ~20gp.


Services magic
transfer goblin staff onto other item (which?) - damn we should have asked Summer!

You can't afford this at this time, it would cost as much as buying the item in its new form since the staff itself is worthless without the enchantment crystals.

Services common
Smith - craft holy symbol on Yulya's shield - 50sp

I have already said the shield has her symbol on it.

Furrier - preserve wofl ears and tail and sew them onto my cloak - ?

I have gone through the trouble of doing this for you based on labor and current costs, roughly 4sp for 1 set of ears and tail, 1sp to sew it on to something, it'll take a day.

_________________________________________________

SELL

Weapons
4 Shortswords G - 160sp
4 Shortbows G - 400sp
We have 78 arrow and 4 quivers with us and another 20 at Hobby's storage. Should we sell some or at least convert them to blunt?

I recommend having 15 sharp arrows, honed and ready to go, 5 blunt arrows in one quiver per marksman

Food
2lbs bread N  - 6sp
25pcs honeycombs N  - 7.5sp
Berry Wine bottled  N  - ? see above

Alchemist
6x Goblin stink bomb / acetic acid

the vinegar itself is worth 3cp each, the containers are just clay jars, 1cp each, for the fact that it smells so bad and may have other properties, you will have to ask the alchemist.

Jewelry
Gold Ring - 200sp
Jade Frog (if we have to) - 400sp

Smith
Do you want to try selling the scrap or should we keep it until you have a trade license?

the scrap nets to you 2cp per lb

Re: D&D Meta Thread
« Reply #251 on: March 14, 2025, 06:24:59 PM »
You can't afford this at this time, it would cost as much as buying the item in its new form since the staff itself is worthless without the enchantment crystals.
>Yulya sheds a silent tear as the goblin staff keeps oozing on her
i figured it would be prohibitively eggspensive. gotta have Alice clean it regularly.
but its not just about that - i had hoped we could combine its properties with the shield thus freeing her hand. can you have holy symbol on shield and staff properties crafted into it?

Yulya absolutely needs a ton of 1sp candy!!
everything else comes after that.

Re: D&D Meta Thread [Joy the Dragonslayer]
« Reply #252 on: March 14, 2025, 08:17:59 PM »
>i had hoped we could combine its properties with the shield thus freeing her hand. can you have holy symbol on shield and staff properties crafted into it?

Yes you can, it will cost about as much as the staff is worth, which when you get it appraised it's fair to say it will be worth a lot.


Re: D&D Meta Thread
« Reply #253 on: Yesterday at 08:27:10 AM »
Food
Ingredients for rations 12-18sp (see below)
12 candy (1sp) - 12sp

Ordinary items
5 oil flasks - 5sp
10 candles - 1sp
5 soap - 1sp
1 grappling hook - 20sp

Hobby's stuff - 500sp

Alchemist
Harbin's stuff - 200sp

Vehicles
1 cart +spare parts - 30gp

Furrier - preserve wofl ears and tail and sew them onto my cloak - 5sp

SUM PURCHASES
-800sp
_________________________________________________

SELL

Weapons
4 Shortswords G - 160sp
4 Shortbows G - 400sp
2 Quivers G - 8sp

Food
2lbs bread N  - 6sp
Berry Wine bottled N  - 4sp

Alchemist
6x Goblin stink bomb / acetic acid -?

Jewelry
Gold Ring - 200sp

Smith
15lbs Scrap metal N - 3sp

SUM SALES
~780sp

Wow we are almost even thanks to the bandits weapons! We can afford to buy much more!
Cat would like to keep the honeycombs so we can eat them as snack in between. Surely will help to improve morale.
« Last Edit: Yesterday at 08:28:50 AM by Τamamo »

Re: D&D Meta Thread
« Reply #254 on: Yesterday at 08:30:17 AM »
the vinegar itself is worth 3cp each, the containers are just clay jars, 1cp each, for the fact that it smells so bad and may have other properties, you will have to ask the alchemist
Shouldn't Alice be able to do that?

Cat's rations ?
How many? The cost for standard groceries is 5sp for 2 rations or half the cost of a ration. If you bargain shop then it could be less. At this point I will ask you to venture out onto the internet and ask the great and powerful Google what a pound of vegetables would cost as compared to standard unskilled wage of 1sp per day, probably way cheaper than 5sp for 2 rations. Any recipe must include: 1lb (dry) of some combination of fruit, meat and vegetables, 1tsp spice, and .2 lbs preservative, salt usually, tallow, or sugar of some kind.  According to my calculations, it should be roughly 1sp for a poor ration, 2.5sp for modest ration, and up for higher qualities. Certain items may be found very cheaply especially in towns cut off from regular trade. So let's say Cheap vegetables, potato stew, turnips, carrots would be 1sp per ration and rabbit stew, beef, pork would be ~2sp per ration, preservative would be 5cp per ration. If you are carving up a kill, the tallow and fat used to preserve the ration is in the animal.
Alice has a point that the prices in D&D are all over the place. And the price of raw ingredients in relation to unskilled wage varies enormously from place and society. The more advanced, the more expensive such ingredients are. Also cheaper on the countryside than in a city. I don't think we can compare that with our modern society and I'm not Alice to write a PhD on food prices in medieval Europe.

But considering the unskilled wage is 1sp, the minimum food cost can't be 1sp or an unskilled worker could not survive. To my surprise, AI said they did spend ~80% on food which is insane. From the hand to the mouth, including severe malnourishment I guess. ChatGPT puts the average price of raw ingredients for a meal bought at a market at 5cp which I think is reasonable. 50% of unskilled wage. Maybe a little more.
Here is a list of food prices I found:
https://www.dandwiki.com/wiki/5e_Trade_Goods

However the raw ingredients obviously are only a fraction, there's also spices and salt and the processing which I guess adds up to the enormous cost of full rations. But it's probably mostly a gameplay thing.

So let us say Cat buys a larger quantity of salt and spice which would without doubt be cheaper than a few teaspoons. I think we can save most with that.
The 2014PHB states that 1lb of salt is only 5cp as trade good. So 0.2lbs are 1cp. I think that's too cheap considering Neverwinter is not a seaside city.
Spices are a gamble, I put them at 1sp per oz. And considering a teaspoon of ground spice like pepper weighs about 0.1oz it's also 1cp
Both is prices are surprisingly low. So the minimal ration Cost would be:
5-10cp ingredients
1cp salt
1cp spice
Let's round that up to 1sp for an average ration. I am willing to go up to 1.5sp for a better quality.

Cat could buy high nutrition but nearly spoiled goods and have Alice clean them at the cost of cooking time but I do not think we can serve that to Ashley and Yulya. Wait, they do not need to know... I still think savings would be minimal. Alice could also make salt but I don't think it's worth it.
To keep things simple I'd say Alice can reasonably upcycle food in her next form an for now we go without that

The problem however is quantity. Cat could buy a larger amount, cook rations and store them but we are limited by the time she can occupy the kitchen. I think we were at 4 rations per hour with Alice.

We still have 6 vegetable-mushroom rations because nobody wanted to eat them. Should have bartered some with the refugees. Cat will use 1/4 of such ration with meat from game every time we catch one so we only need 3x game ration and 1x vegetable ration to reach 4 full rations for the party.

So considering we will mainly use the rations in the dungeon where we can't hunt, how many should we make? The weight is a concern. In 2h we could make 8 but at the price we could make 12 in 3h and store some at the guild here. At 1.5sp that would be 18sp.

What do you think?
« Last Edit: Yesterday at 08:42:39 AM by Τamamo »