Author Topic: D&D Meta Thread  (Read 1679824 times)

Re: D&D Meta Thread
« Reply #1815 on: May 10, 2026, 11:32:24 am »
Let's not pretend we have any idea what we are doing. Other than Hand of Harm I have nothing that could damage that thing anyway. I'm probably gonna utilize that short sword of Sharp Tongue when we get back to Phandalin. Even if its CHA spell is useless for me it's magic, right?

Re: D&D Meta Thread
« Reply #1816 on: May 10, 2026, 11:44:34 am »
It is likely magic. There are some surprises imminently that may disturb your plans. Fun and interesting for me, though you may not like it.

Also start thinking about level 5, you have all earned it.


Re: D&D Meta Thread
« Reply #1817 on: May 10, 2026, 01:32:21 pm »
Fun and interesting for me, though you may not like it.
D&D in a nutshell

Regarding LV5, I need to get hold of a part of my ship first to undergo a transformation to my intermediate viscous form. Unless you don't wanna grant me that at LV5. If so, this will bring massive changes we gotta sort out as I'll turn into a sticky acidic slime with completely new abilities. I'll write up a draft about my ideas in the coming days, then you gotta incorporate that into gameplay somehow. Like my delayed stats rise. But that's fully up to you.

Re: D&D Meta Thread
« Reply #1818 on: May 10, 2026, 04:25:41 pm »
NAME            QUALITY   QUANTITY   WORTH   TOTAL   WEIGHT   TOTAL   ACTUAL WORTH SP      
Short Sword of Sharp Tongue   F   1   5000   5000   1000   2   2   1000      This nasty looking sword, GIVEN A COMMAND WORD, 3 CHARGES PER DAY, EMITS A MAGIC GLOW CAPABLE OF LIGHTING 20FT LIGHT, AND 20FT MORE DIM LIGHT. Upon hit, the target's Charisma is rolled vs the holder's charisma (CHAvsDC[CHA]) and if the attacker succeeds it adds an additional  2d6+Charisma modifier PSYCHIC DAMAGE to its normal damage. If the target succeeds the damage is normal and the attacker takes half the psychic damage using the target's charisma modifier. Without the command word, and to hit, the sword does +1 attack and damage.

It is a +1 short sword with three charges of psychic attack per day, reset at dawn. The light of the sword lasts some time, probably a while, but it can be blocked by its sheath.


Regarding LV5, I need to get hold of a part of my ship first to undergo a transformation to my intermediate viscous form. This will bring massive changes we gotta sort out as I'll turn into a sticky acidic slime with completely new abilities. I'll write up a draft about my ideas in the coming days, then you gotta incorporate that into gameplay somehow. Like my delayed stats rise. But that's fully up to you.

Begin the sorting. You will list your demands and I will say whatever you want has to occur within a day or two. Summer won't wait forever for tran.s-slime girls. Decide what abilities you want for the dragon fight, you will have 24-48 hours from the point you consume the ship parts. This will occur before the dragon fight as there will be ways to get the material.


Re: D&D Meta Thread
« Reply #1819 on: Today at 10:56:51 am »
uh how can the turned skulls attack Alice? only 4 rounds have passed and a turned undead must only move away or dodge - not attack. it must take its action to escape as far away as possible. not lurk around the corner until the minute is over.  they are also already frightened and incapacitated.
Quote
As a Magic action, you present your Holy Symbol and censure Undead creatures. Each Undead of your choice within 30 feet of you must make a Wisdom saving throw If the creature fails its save, it has the Frightened and Incapacitated conditions for 1 minute. For that duration, it tries to move as far from you as it can on its turns. This effect ends early on the creature if it takes any damage, if you have the Incapacitated condition, or if you die.
« Last Edit: Today at 11:07:02 am by Kashtan »

Re: D&D Meta Thread
« Reply #1820 on: Today at 12:25:08 pm »


I had thought turned was like Frightened [Frightened 10] and they only had to run from the caster but it seems it's much more powerful than that.

Note: once they're attacked, they are no longer turned.

Here's the issue then, there are holes in all the walls leading hundreds of feet away in all directions which means they simply escape you for 10 turns.

I fixed the post.



« Last Edit: Today at 12:34:27 pm by Joy »

Re: D&D Meta Thread
« Reply #1821 on: Today at 01:50:01 pm »
thanks!
guess its skull hunting time. though we probably wont find them in the remaining turns. the goal would be to attack one while the other flees. this way we can separate the fuckers. remember girls - dont split up. this isnt scooby doo!

Re: D&D Meta Thread
« Reply #1822 on: Today at 02:53:35 pm »
If M3gan Panther is Scoob, Yulya is definitely Fred but also Shaggy, Alice is scrappy doo, Cat is probably closest to Daphne I suppose I'm Velma.