Author Topic: D&D Meta Thread  (Read 1770687 times)

Re: D&D Meta Thread
« Reply #1845 on: May 24, 2026, 02:41:05 pm »
Catching a flaming ball with a flammable net is probably not the smartest idea.
I'm not known for smart but for funny ideas.

Mr. Bear is busy this weekend with tasks that others think they should burden him with just because "they once gave him something and didn't ask for anything in return."
The Godfather did you a favor and now asks you to return it.
https://www.youtube.com/watch?v=DTtpWgrhS78

So anyway, what does the defeated non-flaming skull weight? And Nezzner's head? I'm gonna take both with me as trophies. If the skull is too heavy I'm gonna burden Cat with it.

Re: D&D Meta Thread
« Reply #1846 on: May 24, 2026, 05:03:37 pm »
M3gan has room to carry them.

Their weights are lb each

The flaming skull is just a skull now.


Re: D&D Meta Thread
« Reply #1847 on: May 25, 2026, 10:15:27 am »
Alice has found something new to collect

Re: D&D Meta Thread
« Reply #1848 on: May 25, 2026, 04:39:22 pm »
Their weights are lb each
Yes, that's the problem. If only it was kg...

Re: D&D Meta Thread
« Reply #1849 on: May 26, 2026, 04:19:56 am »
Guys, this doesn't make sense. We have 2 turns left, so 120ft max and it looks like the Panther won't follow us. We are not gonna reach the skull in time. Shouldn't we better regroup where the skull can only face us from one side and just wait for it to show up before it ambushes us?

Re: D&D Meta Thread
« Reply #1850 on: May 26, 2026, 12:52:49 pm »
valid point. we can send Alice ahead she can go 80 ft for 2 rounds so 160ft. but i agree we should stay with the lazy panther. we will do the following. Alice goes exploring 80ft. if she finds the skull this round we follow. if not we stay.

Re: D&D Meta Thread
« Reply #1851 on: May 26, 2026, 05:07:27 pm »
Okay, I'll see what I can find. In contratst to oher party members, I don't like lazing around.

Re: D&D Meta Thread
« Reply #1852 on: May 26, 2026, 07:22:36 pm »
Okay, I'll see what I can find. In contratst to oher party members, I don't like lazing around.


Re: D&D Meta Thread
« Reply #1853 on: May 27, 2026, 04:38:39 pm »
I have no idea what that means, but probably nothing good...

Re: D&D Meta Thread
« Reply #1854 on: May 28, 2026, 05:25:43 am »
Come back if you can't squeeze yourself into the tunnel heading West! Don't go on!

Re: D&D Meta Thread
« Reply #1855 on: May 28, 2026, 01:41:13 pm »
Yesh yesh!
I'll try if I can go West. Cat should pick up that Warhammer later.

Re: D&D Meta Thread
« Reply #1856 on: May 29, 2026, 03:21:19 am »
Good. I suggest we take a short rest until the skull returns. If it doesn't we have to go search it.

Re: D&D Meta Thread
« Reply #1857 on: May 31, 2026, 07:51:26 pm »
Alice begging for candy is always hilarious

Re: D&D Meta Thread
« Reply #1858 on: May 31, 2026, 10:03:52 pm »
Within a short time, dawn which is at this point some unknown number of hours away, you will all be level 5. It costs nothing and will happen automatically.



Please figure out what changes you want for level 5, it is entirely up to you and your research. At the minimum you will all have +3 proficiency each.

When you have decided all that, post it here. I will handle M3gan's changes.
« Last Edit: Yesterday at 03:50:42 am by Joy »

Re: D&D Meta Thread
« Reply #1859 on: Yesterday at 07:47:19 am »
Ah, that came unexpectedly fast!
I'll discuss that with Cat but I won't make it today!