I have a question:
Vanilla-wise my Hand of Harm deals Necrotic damage, but since it is not magic but essentially my nanobot Disassembly skill, it should not give any benefits to undead and heal them. As I said before, in turn it should not be able to harm ethereal beings that have no physical body. The same goes for Hand of Healing. In my case, it cannot be used to heal beings not made of ordinary matter. Is that ok? It's actually a serious drawback for me as this skill would allow a normal Monk to target enemies that can only be harmed by magic. I cannot pull that off. Anyway, I'll target the Zombie bulette with Hand of Harm, but you can use Hand of Healing as well mechanic-wise of that helps.